World of Warships

World of Warships Dev Tracker




10 Oct

Post

Un documental sobre una corbeta canadiense de la Segunda Guerra Mundial. Leer en el portal

Post

A documentary about a World War II Canadian corvette. Read it on the portal

Post

Um documentário sobre uma corveta canadense da Segunda Guerra Mundial. Leia no portal

Post

Combatan por Carbón, Créditos, XP Élite del Comandante, señales de combate y bonificaciones económicas consumibles. Leer en el portal

Post

Lute por Créditos, Carvão, XP de Comandante de Elite, sinais de combate e bônus econômicos descartáveis. Leia no portal

Post

Fight for Coal, Credits, Elite Commander XP, combat signals, and expendable economic bonuses. Read it on the portal

Comment

In addition to your computer, there may be locks on intermediate nodes, for example, at the provider.

Comment
    Ahskance on Forums - Thread - Direct

Thank you for the kind words, and it's great that you've been sailing our seas for over 5 years :D


09 Oct

Comment
    Ahskance on Forums - Thread - Direct

You are correct. I'll fix the math on my post:

Comment
    Ahskance on Forums - Thread - Direct

Average Base XP earned is shown in your Profile. The number recorded is AFTER Premium Time is factored. If you constantly/always run Premium Time, assume the number is too high (ie: divide by 1.65)

Given the picture below and my always having Premium Time. 654.89 / 1.65 = 396 Base XP Average in Co-Op.

Comment
    Ahskance on Forums - Thread - Direct

You'll get a message saying that a Bonus you have chosen for the ship has run out. If you've ever run out of a chosen flag or bonus, it's the same message.


08 Oct

Comment
    Ahskance on Forums - Thread - Direct

AI Submarines give you several advantages on them.

They will ping on cooldown which reveals their location constantly.


They will always be at the surface or periscope depth, so they take damage from shells when firing at their ping indicator.

The low healthpool of submarines means any damage done to them gives good rewards in Credits and Base XP similar to attacking a Destroyer.

Comment
    Ahskance on Forums - Thread - Direct

Can you give more information on what happened?

If the answer isn't readily apparent, please contact Customer Support because they can see all the things that happen with your account. They could double-check quantities and find out if something went right/wrong.

Comment
    Ahskance on Forums - Thread - Direct

The motivation to watch King of the Sea when streamed by folks on Twitch is to enjoy seeing two teams try their best while listening to fun commentary <3

Comment
    Ahskance on Forums - Thread - Direct

Our current system has AA mounts rated for "Damage per Second" against planes with varied healthpools (like 1,800 - 2,600 HP per plane).

As an example, let's imagine an AA mount doing maybe 20 damage per second.

If a surface ship has 20 of them, that might result in 400 damage a second... which could shoot down a plane in perhaps 5-6 seconds or so.


If a Sub has one of them, that might shoot down a single plane in... about two minutes.

There is no critical hit mechanic where a single mount might hit a sweetspot and drop a plane outright. AA on a Sub in the above-mentioned example would not be very useful.

-

Submarines are at their strongest when they remain hidden. Rather than trying to shoot down planes, it's best to focus on good use of your Depth Timer to keep your ship safe and sneaky.

Comment
    Ahskance on Forums - Thread - Direct

There has been an issue reported where the Torpedo Indicator (the white line that gives you an idea of how much to lead) doesn't show properly. I believe this relates to an AMD Graphics Card issue? You might want to update your GPU drivers (or roll them back if they are current).

The only other thing I can thing of is that you may have fired off some of your Torps while in single-launch mode. As you do that, you have less torps which are loaded and your remaining Torpedo Reticle will be smaller (because there are less torps in the volley you can send). That might also describe your issue?

-

If neither of those are relevant, please make a Customer Support Ticket. I'm not a technician, so they're much better suited to try and help.

Comment
    Ahskance on Forums - Thread - Direct

Camos like that take modeling as well as other art work. Modeling alone makes it unlikely to fit across a variety of ships at a Tier due to each ship having its own structural differences.


07 Oct

Comment
    Ahskance on Forums - Thread - Direct

Can you try a Check and Repair? Or, worst case, a Reinstall? I haven't caught wind of this happening elsewhere.

Comment
    Ahskance on Forums - Thread - Direct

Combination of a mistake and the-bestest-luck-in-the-world <3

The Soviet and IJN Subs were not supposed to have a category, so that is the mistake. The-best-luck-in-the-world is that the nation/type is chosen by automation, so perhaps there's a bias on newly-added categories being chosen? I've asked if there's a way to intentionally set a section to be x2 but it's not a process we use so the assumption is no.

We're unable to disable the Soviet and IJN Sub category since they are already active, but we'll be removing them so they won't exist for future Naval Battles. That'll fix the problem going forward.

Post
    Ahskance on Forums - Thread - Direct

Hello, Captains!

A new DevBlog has been posted here: https://blog.worldofwarships.com/blog/376

Please leave any feedback you have here.

Thank you!