World of Warships

World of Warships Dev Tracker




06 Dec

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Hagan un poco de espacio debajo del árbol: ¡Los Drops de Twitch bajan por la chimenea con singular alegría! Leer en el portal

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The Hamburg Dockyard kicks off a massive construction project! Read on to learn how to obtain the ship and collect all the available rewards. Read it on the portal

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¡El Astillero de Hamburgo da inicio a un enorme proyecto de construcción! Sigan leyendo para saber cómo obtener el barco y reunir todas las recompensas disponibles. Leer en el portal

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O Estaleiro de Hamburgo dá início a um gigantesco projeto de construção! Veja como obter o navio e coletar todas as recompensas disponíveis. Leia no portal

Comment
    Ahskance on Forums - Thread - Direct

It's hard to respond to a widely open-ended question. "Explain why is " can have a lot of different interpretations, further I personally do poorly with not having a narrowed scope as my mind tends to jump around everywhere. So, given the question looking more rhetorical in nature, I stayed quiet and observed the conversation which occurred naturally as other folks weighed in.

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    Ahskance on Forums - Thread - Direct

The point that Arlskandir makes earlier in the thread is that of a "Random Problem Generator". There are games that exist which model this concept such as Into the Breach which do allow for some amount of expectation prior to what occurs but are ultimately the result of what situation gets formed at the start of each cycle. Your purpose in the game is to assess the situation as it comes and try to find the best way forward. Some situations will be clear, others won't, and there is never a gaurantee of it being correct or easy.

Earlier in the thread there have been comments about how WoWs is just an FPS game which seems baffling to me. Our game does rely on shooting via skillshots, but each minute is a new instance of "Random Problem Generator" in the sense that Random Battles feeds you Random Enemies and Random Allies, both of which will do both predictable and unpredictable things. Regardless of how sensible the actions taken, you are still presented with a sce...

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    Ahskance on Forums - Thread - Direct

By definition, War is about winning and not being at all concerned about the fairness inherent in the pursuit. Simulations that put tanks against soldiers that have nothing that can damage the tank tend to result in the tank taking the field. For the player deploying the tank, they gain ground. For the player who held the territory with infantry, they lost ground and infantry. To one player, it was a great victory, the other a defeat.

There's a saying that goes something like, "You should never take a fair fight, because you might lose."

True symmetry is fairly hard to find. Even Checkers isn't truly symmetric because one side starts before the other. In order to have true Symmetry in CounterStrike, all players would need to be using the same loadouts as opposed to having a variety of weapons to diversify their team and roles to handle the situations they will be facing. Fighting games would consist of having one option for people to...

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    Ahskance on Forums - Thread - Direct

This statement is extremely reductive. You could similarly say that soccer (or football to non-Americans) is simply a matter of scoring. Teamwork? Plays? Defensive concepts? The only thing that matters is scoring more than the enemy, because scoring means you win. This can be true in a reductive sense, however it leaves out the nuance of what happened at what times during the match and what plays occurred dynamically as a result.

In a WoWs sense, it's the equivalent of saying "Just sink the enemy" and then following it up with "I'm good at sinking the enemy, so I'll just go do that a lot." It may function as desired an amount of time, but... Plays? Defensive Concepts? Depth? If you're electing to reduce the game to a damage counter DPS-race then the game isn't a game so much as a background for playing whack-a-mole. I'll grant you that you might not be receiving higher-order teamwork in a Random Battle, but you can still assess the situation around you and d...

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    Ahskance on Forums - Thread - Direct

"only this one" meaning only that day? Or only this "entire season"?


05 Dec

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    Ahskance on Forums - Thread - Direct

Tripped across a NoClip Documentary video about "Wipeout". This was a game back on the Playstation that had great music <3

Favoritist track is this one!

Comment
    Ahskance on Forums - Thread - Direct

Please message me about this in a few hours when I'm in the office so I can ask internally.

The passage you quoted does reference Update 0.12.1, which is the patch after 0.12.0, which is the patch after 0.11.11. I'm not sure if we'd be ready to announce specifics on something so far ahead in the future.

Comment
    Ahskance on Forums - Thread - Direct

Bonus Packages available after the Econ/Camo Seperation all are standardized. Eugen would have a standard Tier Bonus Packages.

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A próxima atualização do jogo traz atividades de Ano Novo, Estaleiro, Brigas e muito mais. Leia no portal

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The incoming game update brings in New Year activities, a brand-new Dockyard, Brawls, and much more! Read it on the portal

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La próxima actualización del juego trae consigo las actividades de Año Nuevo, el Astillero, Peleas y mucho más. Leer en el portal


04 Dec

Comment
    Ahskance on Forums - Thread - Direct

You quoted me in another thread, but the response didn't have anything to do with the thread.

The post itself was enough to be an OP of its own and now it is.

Comment
    Ahskance on Forums - Thread - Direct

After reading the discussion on this, I think I see the misunderstanding. The breakdown is between a "Rule for Ownership" and a "Method of Aquistion".

Rule of Ownship - "You must be this tall to ride the ride. No exceptions"


Method of Aquistion - "This is the line you go through to ride the ride for free."

For instance, the Bismark is a tech tree ship available for free in game. You need to Research the precedeing tiers in her tech tree line before you can purchase her for Earned Ship XP and Credits. This is her free-to-play Method of Acquistion and is the only way to acquire her as a routine standard.

The Bismark could be featured in an event, or linked to a bonus code, or sold directly in the premium shop/armory. These would not be her normal method of acquistion, so they would stand out. However, there is no Rule regarding use of the Bismark outside of having an internet connection to play the game.
...

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Comment
    Ahskance on Forums - Thread - Direct

Split OP's post to new thread as post was generic in nature.

Repacked the Earth on the thread from 2017.

Comment
    Boggzy on Forums - Thread - Direct

Careful. There's no need to be insulting. Make your points without it.

The auction is a temporary opportunity for 375 people out of hundreds of thousands across the globe to have access to ithe superships 3 months before they are fully available.

Sorry, but that's not enough to say that our statement is false somehow. The rule is that you must have 3 Tier 10's researched or owned, the auction is an exception. We are allowed to make exceptions.