World of Warships

World of Warships Dev Tracker




25 Jun

Comment
    BTed72 on Forums - Thread - Direct

There is a fun moment when playing a destroyer when you can set up a "near perfect" torpedo spread. When all the setup and prep leads to max damage or better yet, a "two-fer!" Looks like @SansPeur may have picked one up here.

These moments are the ones that make playing DD's a joy, IMO. Thanks for sharing the pic sir and hope you continue to wreck the redships

Comment
    Radar_X on Forums - Thread - Direct

Hey there! The Benham will be available for Fuel tokens which you can earn by playing Rogue Wave. The Hill will be available for completing a series of Directives during the next update. The Hill you will also have the option to purchase for cash but the Benham will not be available outside of the event in 0.8.5.

Comment
    Radar_X on Forums - Thread - Direct

Coupons will be refreshed for everyone tomorrow for those of you (and me) who have been waiting.

Comment
    Kami on Forums - Thread - Direct

Hey Grflrgl,

The Friesland will be tested under the Polish nation and then moved to the Pan-European nation in the future.

You can find this type of information in the Developer's Corner:

Thanks!

Comment
    BTed72 on Forums - Thread - Direct

I think the whole "Armored Cruiser" argument is an interesting one but I believe that it should likely be classed a BB. Especially with that gun layout. Regardless, I would love to see another amazing historical ship in-game.

Or do others think the Blucher should be classed as a Cruiser if it ever comes to the game?

Comment

I also chose the IJN only because I wanted to challenge myself with the higher XP goals. Although I did play some US ships during the engagement but overall it was good sorties in my IJN DDs, CAs, BBs, and even a CV game!

#anchorsaweigh

Comment
    Kami on Forums - Thread - Direct

Hey Captains,

Clan Brawl will be a separate event from "normal" clan battles. Clan Brawl is setup to be a 1 day event for your clan to see how many wins you can get! There will be a dedicated article about Clan Brawl next week so stay tuned for that.

Post
    Kami on Forums - Thread - Direct

Hey Captains,

The server will be unavailable on June 26th from 6 AM ET / 3 AM PT - 9 AM ET / 6 AM PT.

With Update 0.8.5, World of Warships takes you into a post-apocalyptic future. What's coming your way? Nine modified destroyers, four-team battles for Fuel Tokens, a new Clan Battle format, the return of the Ranked Battle Sprint, improved matchmaking, and much more!



ROGUE WAVE EVENT


The reasons why this once thriving civilization crumbled into ruins have faded from most survivors’ memories, but what remains makes a perfect arena for ruthless battles.

In the desolation-themed port you’ll find modified destroyers that have been created specifically for the new unusual four-team battle format.

The objective in this game mode is very simple—a team of three players needs to destroy three opposing teams. You can fight either in a Division or solo.
...

Read more
Comment
    BTed72 on Forums - Thread - Direct

Good morning @iofhua

It is ok to bring up an older thread, especially one with great history and research as @dseehaferhas delivered.

FYI, I have moved this thread from the general discussion over to here, as to this is a better long term home.

Post

¡Atención, Comandantes!

Los servidores no estarán disponibles mientras la actualización está siendo implementada.

de: Miércoles , 26 junio - 03:00 AM (PT)

até: Miércoles , 26 junio - 06:00 AM (PT)

Tamaño de la actualización: 1.5 GB

El articulo con todas las informaciones sobre el update:

https://worldofwarships.com/news/game-updates/update-085-rogue-wave/

¡Les agradecemos su paciencia y nos venos en alta mar!

#anchorsaweigh

Post

Comandantes!

Os servidores estarão indisponíveis, enquanto a nova atualização está sendo preparada.

de: Quarta-feira, 26 Junho - 03:00 AM (PT) 7h no horário de Brasília

até: Quarta-feira, 26 Junho - 06:00 AM (PT) 10h no horário de Brasília

Tamanho da atualização: 1.5 GB

Artigo com mais detalhes sobre a atualização:

https://worldofwarships.com/news/game-updates/update-085-rogue-wave/

Agradecemos a sua paciência e nos vemos em alto mar!

#anchorsaweigh

Post
    Kami on Forums - Thread - Direct

Hey Captains,

With 0.8.5 being released, please leave your feedback and thoughts on the latest patch.

Please leave feedback on:

Rogue Wave Event


Clan Brawl


Ranked Sprint


Armory


Changes and Improvements

Comment
    BTed72 on Forums - Thread - Direct

Thank you for the article the information @LoveBote. I find it interesting that even in the 80's the Gearing , in it's latest configuration was still able to provide a very capable ASW role. A great many of the WW II ships had amazing bones and basic structures that passed the test of time. Here is the link to more info on the Py aka DD 877 https://en.wikipedia.org/wiki/USS_Perkins_(DD-877)

Comment
    Kami on Forums - Thread - Direct

Hey HyPHerFaZe,

Ashley will be there so feel free to introduce yourself, we will have a meet and greet session as well where you can talk to her =).

Yes, buying a ticket gets you access to all of Patriot's Point ships including the Laffey, Yorktown and the Clagmore.

On Eventbrite there should be a question that you have to enter your username into when you buy the ticket. Make sure you also fill out your t-shirt size correctly =).

Good call on the water!

Comment
    Kami on Forums - Thread - Direct

Hey CaptainTeddybear,

The IJN line as another captain has already said does have slower turret traverse than other lines but the playstyle of the IJN BBs is designed that way. They are designed to be a mid to long range sniping style of BB where in theory you will not be traversing your guns as much. The Soviet BBs are designed to be a more brawler style of BB where you will need to shift your guns more frequently from side to side. You also bring up the Georgia and she is kind of a hybrid with accurate guns and secondaries that make you want to close the distance.

Tips for Yamato:

Always pre-plan where you want your guns before you commit to a movement because of the slow turret traverse speed.


The Yamato is not designed to a brawler, if you get into brawling range with another BB and the other BB knows what they are doing they will do a "drive-bye" and citadel you under the turrets.


You wan...

Read more
Comment
    BTed72 on Forums - Thread - Direct

Great to hear @FuBard123, as others have said, if you can get 1 vs 1 against another BB you will find one of the Massachusetts strengths. All the best sir

Comment
    Kami on Forums - Thread - Direct

Hey Abcsam,

First of all, DDs are not a dead class =). Second there are a few ways to be detected in smoke: hydro, radar and assured detection. Did you happen to notice if any of these were popping up?

When it comes to other players hitting you in smoke there are a few reasons this can happen:

Smoke is not a shield that will protect you from enemy shells/torpedoes.


If you are firing out of smoke, experienced players will see this and have learned to hit targets in the smoke.


If a ship with a high rate of fire is shooting at you they can spam the smoke with shells and hit you.


There is a "x" on your mini-map that some players have become adept at aiming with when a target goes undetected.

These are just some of the reasons why you might have been hit in smoke. Remember, some of our players have thousands of games under their belt and have learned the prope...

Read more
Post
    on News - Thread - Direct
For the first time in our game, battles will see four teams engaging at once! There must be some kind of post-apocalypse coming! Read more
Post
    Kami on Forums - Thread - Direct

Please note that the information in the Development Blog is preliminary.

Soon, there will be closed testing of the new mechanic of semi-armor piercing shells.

Please note that if this concept of semi-armor piercing shells will be successfully tested, detailed information about its area of usage will be announced later.

Semi-armor piercing shells - a new type of shell, similar to high explosive terms of in armor penetration mechanics, which means that the shell explodes immediately after hitting the ship. However, the armor penetration of the semi-armor piercing shells will be higher than that of high explosive ones. The difference between this type of shell and high explosive shells is that they are not capable of causing fire or damaging the modules of the ship by the blast wave. When firing semi-armor piercing shells, it is possible to ricochet.

Semi-armor piercing shells, when properly used, can do more damage than ...

Read more