World of Warships

World of Warships Dev Tracker




21 Oct

Comment
    Boggzy on Forums - Thread - Direct

And Salem has the absolute worst WR.
I'd never call the Salem underpowered. I'd say that most people probably don't realize that the Salem is all about that super-heal and the super-heal doesn't work if you take citadels or torpedoes. Salems are in fact seen in KOTS and in CB seasons where there are no carriers because of the specific things it does extremely well.
Petro is certainly good in randoms - no question. I would not call it "broken" in randoms. I would also not call Stalingrad "broken" in randoms even though it has the #1 WR.
Again, I'm not arguing here that the Petro isn't too good - I'm arguing that there is a fine line when it comes to balancing and that baby steps are often more appropriate than leaps.
FOR EXAMPLE: I wanted more than a 5% nerf to FDR plane HP I wanted a nerf to the TB's ability to turn 90 degrees and not lose accuracy.

Comment
    Boggzy on Forums - Thread - Direct

This topic is borderline just trolling at it's creation.
While I love a good performance and satire, this topic needs to be something constructive like, "Zao buffs not enough" and an explanation of what you want and why.
Don't be afraid to do the work to make your point well.

Comment
    Boggzy on Forums - Thread - Direct

And Golden Lion has the 2nd. I'd hardly call it overpowered

Comment
    Boggzy on Forums - Thread - Direct

Yeah - Petro is hardly broken in randoms. It's mediocre at best because of the DPM and lackluster accuracy at range.
It's the armor and the pen angles that allow the top competitives to exploit it. In the game of out-trading your opponent, Petro just resists too much damage. Without completely revamping the armor scheme (making it a new ship basically), you have to adjust the other details.

Comment
    Boggzy on Forums - Thread - Direct

See, this is the biggest thing.
Zao suffered "power creep" as 457mm guns became more common. These guns will overmatch the deck, making Zao a huge liablity to take more often than not.
Respectfully, most of you here are missing the most glaring issue the Zao has in my opinion - the Turret Angles...

Comment
    Boggzy on Forums - Thread - Direct

The reason why Petro is regarded as so strong is because:

50mm deck and upper hull - Nothing overmatches it and most cruiser HE shatters. This makes it extremely resistant to most shells.


Sits very low in the water - Citadel is hard to hit even broadside because it's "The First Submarine".


Advanced Penetration Angles on AP - The guns have Stalingrad pen angles and extremely high velocity.


Thin top-down profile makes it extra-resistant to most CV's.

All this makes the Petro just too damn useful to NOT take in competitive modes where things get hyper-optimized.
I realize that a half-second reload nerf seems low. You have to understand that things like the Petro have to be balanced delicately and carefully because the top players / clans in the game will determine whether or not something is broken as they optimize. No joke, there will come a reload time when the top clans go, "ye...

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    Boggzy on Forums - Thread - Direct

I've already relayed the text oversight. The Mission screen in-game reached by hitting "Tab" is the only thing I've seen so far that states Battle Points can be spent in the armory. Easy to see why as that screen is peripheral at best.
The decision was made to no longer require battle points to unlock modules. We all just GET the modules so you can configure your Twilight bote immediately how you want it configured. That's confusing, to be sure, as to why Battle Points even exist then if they're not part of the armory.
They still exist as a parallel earning potential to BXP. So, to complete the two missions that earn Twilight Tokens this week, you can do so by obtaining Battle Points in Twilight Battles AND base XP in the other game modes listed. They all count towards the Twilight Tokens.
In this iteration Battle Points are simply a mode-specific tracker for your progress in Twilight.

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    on News - Thread - Direct
Team up with friends to fight for Credits, Coal, Elite Commander XP, and signals! Read more
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Team up with friends to fight for Credits, Coal, Elite Commander XP, and signals! Read it on the portal

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¡Formen equipo con amigos y combatan por Créditos, Carbón, XP Élite del Comandante y señales! Leer en el portal

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Reúna seus amigos para lutar por Créditos, Carvão, XP de Comandante Elite e sinais! Leia no portal

We adjusted the parameters of some ships based on testing results. The changes will be applied specifically to Superships, Pan Asian Cruisers, and a few others.

Read more: https://blog.worldofwarships.com/blog/239

Greetings, captains!

It's been 2 intense weeks since Submarines entered Random Battles, and we're eager to discuss your feedback and how we plan to address it. The changes described below are scheduled to be released in the next big update — 0.10.10.
Read more: https://blog.worldofwarships.com/blog/237

As was previously announced, there will be balance changes made to Petropavlovsk, Zao, and F.D. Roosevelt in update 0.10.10. These small changes are required in order to carefully adjust the balance of these warships. Further changes may follow in future updates, should they be required. Soon we will surely share more information about the reasons for changes to particular ships in a separate publication. Besides, in the first half of November, we will also release a video where we will provide a more detailed information on how we work on ship's balance.

Read more: https://blog.worldofwarships.com/blog/238

Comment

Update modifications for client version 0.10.9.0

Added sound modification "Ashla [RU]"


Updated modification "BattleFrame Minimap"


Updated modification "Secondary Armament"


Updated modification "Info Panel: Self"


Updated modification "Names of Ships in Russian [RU]"


Updated modification of the ship tech tree "Horizontal"


Updated clan icons

Update modifications occurs when you start ModStation and does not require reinstallation of the program, just run the program and, if necessary, apply the update previously installed modifications of the game.

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    on News - Thread - Direct
It brings the Twilight Hunt, rewards, and combat mission chains for the most daring Captains! Read more
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¡Esta trae consigo "La Caza del Crepúsculo", recompensas y cadenas de misiones de combate para los capitanes más osados! Leer en el portal

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Ela traz a Caçada do Crepúsculo, recompensas e cadeias de missões de combate para os Capitães mais ousados! Leia no portal

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It brings the Twilight Hunt, rewards, and combat mission chains for the most daring Captains! Read it on the portal