Not sure how adding a combat mission that anyone can play to get signals in the game will be to "make money" but interesting take. One good take away that I saw from this IDEA (that still needs to be tested) is that players in both PvP and PvE will be able to earn them. As we have a large PvE community at least on NA this is a bonus.
The server avg W/R is between 46-49%, and there are FAR more players in that W/R area then there are from 50 and up, which means you have the chance of having them more on your team. MM does NOT take into account W/R for team building. And for the foreseeable future we will not implement that.
Overall, server wide the avg W/R and battle wins and losses numbers have NOT changed for years. Though it may seem like it has when you're on the receiving end of the loss.
I am actually writing a report right now and sending all the feedback on this topic up the chain to the powers that be. Thank you all f...
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