Anno 1800

Anno 1800 Dev Tracker




18 Oct

Post

The invention of the light bulb was more than a mere boon to comfort and luxury. This new way of illuminating the darkness was also an inspiring force for creative minds and a motor for the industry, unshackling them from the natural rhythm of day and night. With electricity playing such an important role in Anno 1800’s economy, there was a strong desire from our community to have a true day and night cycle in the game. Finally, this wish became reality with Game Update 4. As the days are getting ever shorter, what better time to shine a light on this major visual update than in today’s DevBlog!

A true passion project for the players – the beginnings

Since the early days of development, we had been toying with the idea to add a day & night cycle to Anno 1800, similar to the one from 2205. In reality, game development often means throwing a lot of ideas onto a wall and then deciding which ones may be a crucial must-h...

Read more
Post


The invention of the light bulb was more than a mere boon to comfort and luxury. This new way of illuminating the darkness was also an inspiring force for creative minds and a motor for the industry, unshackling them from the natural rhythm of day and night. With electricity playing such an important role in Anno 1800�s economy, there was a strong desire from our community to have a true day and night cycle in the game. Finally, this wish became reality with Game Update 4. As the days are getting ever shorter, what better time to shine a light on this major visual update than in today�s DevBlog!

You can find the full article as usual on the ... Read more

17 Oct

Comment
You guys must have missed that we already announced the next Anno game in the credits of Anno 1800! Just kidding, Anno 1305 was of course a joke.

Or as it?

16 Oct

Comment
Originally Posted by ViceroyPopuli
I don't have room for pretty. No DLCs, and playing sandbox instead of campaign. I squeeze every inch of space into max attractiveness without being subjectively beautiful. Just a grid of animals and artifacts. Have to re-arrange my island to shoehorn the world's fair in somewhere.
As long as it functions the way you want it too, I am no judge there! I totally get the fun... Read more
Comment
Thanks for reaching out everyone. If you are still having issues with crashes, I'd advise to reach out to our Support Team directly so they can investigate this further.
Comment
Awesome screenshots everyone, I'm seeing some very impressive cities being posted here. Please continue sharing, we love seeing your work!
Comment
This issue will be fixed in the upcoming GU5.3, 5.2 unfortunately didn't get rid of all instances of this issue - see here:
https://www.anno-union.com/en/the-ne...for-anno-1800/

15 Oct

Comment

Hey Livid, I think I replied to you on Twitter already ;)

Definitely a cool idea which gives a great overview over what's going on with the game at the current time. We'll see if we can further improve our communication with you guys and increase the visibility on what we're working on.

Currently you can find the "known issues" list, which we update in (more or less) regular intervals over on the forums:

https://ubi.li/nasBz

Comment
I'd like to see some of the Community's zoo's as well, good idea for a topic OP!

14 Oct

Comment
Originally Posted by ABigOlBear
An update after two months. Game plays relatively stable on the main maps. Been playing in DirectX 11. I'd say things improved since the addition of Botanica DLC.

What does crash the game nearly every time = expeditions. Whenever I start one, assign a ship, and start scrolling through the various folks to assign to the ship, the music will skip after about 30-60 seconds and the screen will freeze. Most times I can ctl-alt-del and manually close Anno 1800, but at times it will freeze up the whole computer and I have to do a hard restart.
Thank you for your feedback! I'm glad o hear that things have improved for you. Out of curiosity, are y... Read more

12 Oct

Comment
Hey there purringcat2019,

Welcome to the forums! Thanks for reaching out. I'd also recommend reaching out to our Support Team so that they can look into this for you, and recommend possible solutions.
Comment
Hello Fnkershner,

Awesome, that is quite an accomplishment! Congrats on reaching 100k!

11 Oct

Comment
We did think about some icebreaker-specific gameplay, but in the end instead decided to mix things up with airships (in addition to normal ships, ofc). More on that next month

Best,
Marcel

10 Oct

Post

With the release of Game Update 5.3 next week, which was supported by some community members helping us by testing and providing save games affected by issues, we will address the most aggravating issues currently in the game. In addition, with further testing throughout the month of November, we plan to leverage the knowledge of our community once more for “The Passage” and Game Update 6.
 
Game Update 6 and “The Passage” playtest coming in November
Game Update 6 will not only include the co-op mode and statistics feature, it will also release alongside the third and final (not to mention biggest!) Season Pass DLC, “The Passage”. For that, we once more want to invite some testers from the Anno Union to further polish the game experience based on your feedback.

We will test a variety of content and different features to gather data about the stability and quality of Game Update 6. As such, this playtest will be longer than our previous te...

Read more
Comment
Hey lovro1966,

we're currently not planning to do changes to the amount of players in single- or multiplayer matches.

We're planning to release the coop mode in December which will allow you to play one faction together with up to 3 friends (which in theory could mean up to 16 players in one match). Maybe this is something you're interested in.

Cheers,
Ubi-Thorlof