Anno 1800

Anno 1800 Dev Tracker




08 Dec

Comment

Hey all, sorry to hear you're experiencing issues.

Could you please confirm for me on which platform you own the game? Connect, Epic or Steam?

Could you also please try:

- Verifying the game files on Steam/Connect

- completely closing and restarting Steam/Connect

Thank you!


06 Dec

Comment

Originally posted by TheSkyllz

Theory-time:

What if they took like 3 of the 5 years of 1800 to already Start with the new development and in 2023 we get to see the first bits of Infos about it. I mean, they promised something special and I doubt the whole team worked on only seasons. There has to be quite some progress on the new anno.

The next project is in a concept phase, as stated in the blog.

Keep in mind we've been (technically still are) working on both the Season Pass DLC as well as the console version.

Comment

Originally posted by melympia

Well, we were told in no uncertain terms that there would be no more Season Passes after SP 2...

I don't remember us saying something like this "in no uncertain terms", but we may have said something along the lines of "we currently don't have plan" or "we currently have nothing to announce" or something.

That said: I think we've been appropriately specific in yesterday's blog that we're ending the main development for Anno 1800 as specified. There will be Cosmetic DLC but no more content/feature DLC or addons or something along those lines.

Comment

Originally posted by spectral_fall

Please pass on my mixed feelings to the team. I'm glad the next Anno is in the works, but 1800 holds a special place in my heart and I'm devastated over the news today. It's the end of an era.

I hope the next Anno game won't deviate too much from what made Anno 1800 a success. We like complex games!

There are also some mixed feelings on our side, after working on a game for this long, saying goodbye (well, not right now, but in the not too distant future) does feel a bit strange.

But we're excited for the new project and are looking forward to sharing more about it at a later date.

Comment

Rivers are part of the design of the New World, the challenge they bring was an intended factor in the overall feeling and challenge for the New World from the beginning.

Now, with Anno 1800 slowly coming to an end, we decided to add the riverless versions (of existing islands!) to the overall map pool after all. But the new slots from the expansion will be filled randomly with (preferably) the new islands.


05 Dec

Comment

That looks really cool! Sliiightly out of place in Anno, but I do like these models, awesome work!

Comment

Originally posted by fhackner3

I saw them mentioning (the brand manager that regularly comments on discord or even here) they were pretty happy with the performance of season 3 and 4, so I believe they were lucrative enough.

Community Developer, but I guess you're talking about me? :D


02 Dec


01 Dec


30 Nov

Comment

Hey @HobbitStomper and @Asterix201252 , thanks very much for sending over your thoughts about skyscrapers and mail! I've gone ahead and highlighted this thread to our ...

Read more

29 Nov

Comment

Originally posted by Knodsil

Lol, wtf is that Pedro guy? Those buffs look insane.

5t fish for every normal cycle? And I thought the +300% boost from the palace was powerfull. I'm gonna hire him for sure.

And that bait specialist is gonna come in handy for those who are looking to exterminate the polar bears even more efficiently to make them investors happy.

The screenshot is a bit older, the numbers are switched (i.e. 1t every 7/5/4 cycles)


28 Nov


27 Nov

Comment

Heyho!
Throughout the game, from farmers to investors, we're slowly progressing through the 19th century and ultimately entering the early 20th century, with certain innovations (e.g. machines, airships) and architectural achievements (e.g. skyscrapers) - we are not limiting us to e.g. everything up to 1870 or something. The small step into the early 19th century is intentional.
Additionally - and even more importantly: Anno games do take inspiration by real history, but are by no means aspiring to be historically accurate. The Anno world is its own thing, with its own characters, timelines and rules.

Of course it's fair to not like our approach, but comparisons with our real world history are only partially useful when Anno is set in its own world.


24 Nov


22 Nov

Comment

Note: I just completely made this story up, please, dear Game Writing team, don't lynch me. Thank you!