Meh, it's underwhelming. Still no fix for the museum/zoo/botanical garden checkmark bug, still no better user interface to handle the items.
Meh, it's underwhelming. Still no fix for the museum/zoo/botanical garden checkmark bug, still no better user interface to handle the items.
Since that's a bug fix and not an improvement, we didn't list it in this overview blog. But I can confirm a fix for the bug will be in the update.
I wonder that too, if there is some limit to the amount of differente stuff that can go into a stamp
There is a limit for the size of a Stamp (for performance reasons), but you can of course partition an island into multiple Stamps.
You can use those stamps but everything you do not (yet) have access to will be placed as a blueprint and has to be upgraded later (with the exception of advanced roads, since roads cannot be blueprinted)
It's not the game, as we don't have such a feature ;) (and Ubisoft Connect doesn't, either)
Aside from streaming software, maybe it's something from your graphics drivers?
No music player, sorry, I can already say that much. Both from an effort point of view as well as due to technical limitations. We still like the idea, though, maybe something for a future project.
Too late, I already have several means to reach you. With love obviously. Not a threat.
That's what Lady Hunt would say...
The L key doesn't remove the popups for the produced goods, it only removes the status icons of buildings (and mine slots, etc.). The +1 popups can be removed by checking the (confusingly named) option "Hide Transport Cart Icons" in the Gameplay tab of the options.
Good note on the "confusingly named" bit, by the way, we'll try to get that changed for the update.
Is this a challenge, my friend ?
I need an adult...
Hey all, many cool suggestions/wishes - some very specific to certain playstyles or situations, others with more general impact.
From what I've seen when scrolling through this thread, some points we already have on our list for the upcoming update, but there are also others where we can already and definitively say "no" to, for different reasons: Some would have a significant impact on performance (i.e. technical impact), others would require reworks or changes of systems that we don't want to touch anymore this late in development (i.e. effort and risk) and others are simply requiring too much effort (i.e. work hours) or at least too much effort for what we perceive as little gain or very specialized requests.
One can always do more of course: More production chains, more regions, more QoL features etc. etc. since both you and us have always more ideas. And that's great, it shows that it's almost impossible to do a perfect game even after already a lot to it - and...
Read moreDid I show them to you ? I remember traumatizing someone with them
wasn't me then, I'm mostly un-traumatized still
Recordbuilders will love this
Do not worry, we've already prepared the fix for the next patch
I have some drafts in my Fanart folders that may interest you
Dulca, please...
No, I'm not old ='( I only just crossed a milestone earlier this month.
EDIT: Also slightly concerning I signed up via the link. It didn't ask for my 2FA at all throughout the login process. Could then navigate to my account info and change it freely from there. Might be something to suggest to the team that handles account security.
Thanks for pointing that out, I'll forward it to the responsible team!