Anthem

Anthem Dev Tracker




21 Feb


20 Feb

Comment

Originally posted by BronzeKnight

Heh, for me I would like that bug!

That aside I think maybe just more “room noise” in the basement area would be good. (What do you even call that area? The Freelancer lounge?) but just some thing like cyphers mumbleling, lucky jack shuffling some papers just, something, more than what is there right now should help with the whole “are my speeders muted?” feel of that log in area.

Yeah 100% :)

It's a mix thing, and should be addressed in the day 1 patch! If not, let me know and we can continue to tweak :)

Comment

Originally posted by thalifm

Is it live for PS4 as well? I have pre ordered digital and installed it already, will it update before the 22nd?

I'll look into this. You will have to update in some way, not sure if it's automatic or not.

Comment

The patch for these updates is available NOW! If you are currently playing the game go ahead and close it to download the patch and restart to hop back in and play.

Comment

Originally posted by BronzeKnight

I also feel the music is a bit fleeting. Namely in fort tarsis when I log in it’s so quiet i wonder if my sound is on. Any way to keep the title screen music going in FT?

Hahaha, the irony! We had the most annoying bug where it wouldn't STOP.

Not the title screen - but there will be a lot more score - and it will change/ramp up with different phases and activity levels in the Fort. Also Day/Night affects this behaviour :)

Comment

Originally posted by Xithryl

No worries, I appreciate it. I'm hoping the big day 1 patch kicks it back into the right spot, lol

Me too :)

Comment

Originally posted by culture_crab

Sure! I can set both speakers and headphones jack. What am I trying to find out exactly? Is the bluetooth headset supposed to be on anyway?

Oh one more - in Windows you can set what you want Windows to do when a communications device is active (like VoIP or Skype) - it can duck other audio. Make sure that is set to 'do nothing'.

Check this out - it may help:

https://answers.microsoft.com/en-us/windows/forum/all/audio-being-reduced-by-programs-that-windows/57e423fc-40c2-466b-b7dd-113bf6bb8d58?auth=1

Comment

Originally posted by culture_crab

Sure! I can set both speakers and headphones jack. What am I trying to find out exactly? Is the bluetooth headset supposed to be on anyway?

So essentially - Frostbite has a REALLY hard time with multiple outputs that are set to different settings. USB and Bluetooth devices can actually CHANGE windows settings (they do all the time on our work rigs and it drives us NUTS). So, the 'fix' right now (until we can look at the underlying core Frostbite issue) is to set all your devices and outputs to 16/48 and ensure the don't change (especially at runtime). This has fixed the issue for MOST people, but please let me know if you can reproduce it with regardless of doing this. And thanks for your patience!

Comment

Originally posted by Xithryl

Only some times, today I loaded multiple times back and forth from the bay to the fort until I was finally not able to exit to the fort either, had to exit the game, reload in, then finally after a few attempts I was able to load a mission :/

Ugh. Sorry for the hassle - hopefully this is resolved soon.

Comment

Originally posted by SioVern

There's an awesome soundtrack that I only heard once. It sounded pretty epic, but it triggered when I was doing nothing, like at the start of a freeplay session. It sounded great, and I'd like to hear it more, but it does feel like the dynamic system is not giving us a lot of music variety - for the most part I hear only 3-4 soundtracks, and quite sparsely.

Yeah, in Freeplay it's pretty much randomly selecting from a pool of around 10 - on some areas we pick it specifically. In other areas it's all custom (mostly missions).

We will continue adding more throughout live service :)

Comment

Originally posted by BigBad01

Why is Fort Tarsis so silent? Imagine if the Citadel didn't have the awesome background music?!?

We have amped up the music and frequency of the score and the diegetic (in world) music for day 1 :)

Comment

Originally posted by Kyoj1n

It might be that it should play more stuff while we're actually doing "nothing", that's when people will notice the silence more.

Noted - good feedback!