Anthem

Anthem Dev Tracker




19 Feb

Comment

Originally posted by TheEthicalPixel

Still not getting any prompts or response from final tomb. It almost appears like doing the tombs in a certain order may have triggered this bug but im not sure. There just isnt anything for me to do otherwise because currently a good amount of stuff is locked behind completion of these tombs so im Just going to move on, hopefully it gets worked out for the new wave of players coming on the 22nd will perhaps check back in at a later date. Have a good one and thanks

Sorry to hear that! I hope so too.

Comment

Originally posted by amieshahmi

i have try for the 3rd time, and it ok now

sweet!

Comment

Originally posted by reiphil

Great, thank you! Can I also ask, is it known whether end mission completion loot has higher chances for masterwork/legendary gear over the chests?

I ask because of the current plague of people leaving after the 1st or 2nd chest in a stronghold because they feel the "boss is not worth it." If the boss/end mission loot had slightly better chances of better gear, it would entice people to stay instead of just run the strongholds for the chests.

I have yet to complete the strongholds on GM1 because of leavers.

I can't remember offhand but the end bosses will drop guaranteed rarities and types based off of difficulty, whereas chests do not...

I think Chris mentioned the specifics elsewhere.

It should be better to kill the boss than to just farm the chests - or at least that's the intent 😊.

Comment

Originally posted by reiphil

Can you explain the change a little bit?

Final boss of strongholds now drop loot instead of only being shown on the end of expedition screen

This makes it seem like bosses have always dropped loot that show up only on the end expedition screen. Is that currently the case?

Or are bosses currently NOT dropping loot and we will get loot from the boss once the patch goes live?

You get rewards (loot) for completing the mission... But its been a little unclear because it just gets dumped in with the rest of your loot at the end.

We moved those off of the mission and the bosses drop it instead, so it's more clear and celebratory 😊.

Comment

Originally posted by verymoist42

keep at it, i really like where this is heading and remember to shoot everyone suggesting to remove random rolls

I'll stunlock em :)

Comment

Originally posted by latot

Excellent! Thanks for letting me know :D - and great job being so responsive!

Thanks!

Comment

Originally posted by amadoose

Np bro, won't bother you any further but know the game, the world and everything is amazing and in excited for what is to come for the game.

Thanks!

Comment

Originally posted by amadoose

Yeah. Just dont lose morale. It also seems the criticism is fake, there might be a campaign against this game for some reason and all of the criticism here is Influenced by YouTubers.

Thanks!

Comment

Originally posted by Flostation

Going back to what others have said, diablo had some randomness in enemy design also. They had some elites with different abilities that were randomly assigned to make for unique challenges. Consider adding something like that to your game, at least in the GM difficulties to add for greater challenge. A bump in difficulty should NOT just be more enemy HP and damage. New fight components, more adds, more elites, more challenging strategy, but do NOT go the division route of more HP bullet sponges.

Also, as you consider endgame and the loot reward cycle, allow some reward for all endgame activity. Maybe you unlock elite missions by returning items earned for daily faction missions. everything in diablo gets you something in endgame. No time is wasted. No content is wasted. The have bounties, they have boss runs... lots of content to maintain the loot reward cycle. What I hear is that after you complete the main campaign you can't go back and do it again on a higher difficul...

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Thanks for the feedback!

Comment

Originally posted by TheEthicalPixel

I did. Forwarded - it's been a while (I took a day off the interwebs) - have you been able to get in since this?

Comment

Originally posted by Psychatix

This game will not survive if you take the next YEAR to fix these problems. They need to be fixed ASAP, forego content patches and the dlcs in favor of fixing the major problems that turn people off from the game in general. Don't end up like Fallout 76, crappy at launch, finally fixing their crap but already too late to resuscitate that corpse.

We hear that, for sure. The plan is to do both, as far as I know!

Comment

Originally posted by UtterNaded

What about the shield penetration that was stated for Pulse Blast?

Yep that’s in for Friday.

Comment

Originally posted by Tyrosus

I've been trying all day today and yesterday to get into that mission. Leaving, rejoining queue, spending minutes at a time in loading screens. This is incredibly frustrating. Is there no other way to fix this?

Sorry - I posted the information from the design team, and I think those steps are it. It's been a while since this message so let me know if it's worked for you please!

Comment

Originally posted by Kipiftw

Any chance there are some other changes unlisted here? Im plagued by that awful input lag bug and its unbearable.

Yeah I don’t believe this is the entire patch notes list. Believe there will be more when we post them officially.

Comment

Originally posted by twitchtvslashfnztv

I have the same issue. Origin ID: lord_zanfury

Did you get it working by trying the steps in this thread? Let me know!

Comment

Originally posted by Scruffybaby

I can't seem to see the challenges even thou i have founds the tombs? What to do?

Have you tried all the steps outlined in this thread? If so and it's still not working please send me your Origin ID and I will forward it on to people who can have a look!

Comment

Originally posted by culture_crab

Got the same issue with my bluetooth headset. Turning it off and on helps but would like to get to the bottom of it, will be happy to provide anything if needed.

Can you confirm that all of your audio devices and outputs in windows are set to the same sample rate and bitdepth? Also can you try wired mode?

Comment

Originally posted by TwevOWNED

If you're still answering questions could I ask about the apparent rumor that the Interceptor is losing the ability to revive during it's ultimate? I've seen that circulated as truth around the subreddit but haven't been able to find any official statement regarding it.

Not that I’m aware of, no.