Anthem

Anthem Dev Tracker




17 Feb

Comment

Originally posted by Nudelraiben

You're doing a lot of typing for an Audio Director! *NOTE: NOT COMPLAINING*

Hahaha, yeah it's a LOT to keep up with!

Comment

Originally posted by Neknoh

Perhaps move QoL to a post-30 system similar to Diablo's Paragon levels that is infinitely respeccable in the forge?

Want flight time? Move your points from gather to flight, eventually you'll have both maxed out.

Mmmmm, good idea.

Comment

Originally posted by tunerbuilder

The character voice over audio randomly drops out during missions, usually after a large firefight in a squad of 3-4. I have the subtitles turned on, so it's just annoying more than anything. Reinstalled my audio driver, but no change. All of my audio output devices are set to 16/48k in the windows sound preferences. Not sure if it's my PC or just the game? Windows 10

JUST the dialog? All dialog? Just the player? More details, and ideally a capture so we can try to repro (if you can!).

Comment

Originally posted by Xywei

How do you mean nearly? I'm up-to-date on the patches and all of my drivers, and I'm still getting this problem, I'm sure mine is not the only instance still happening after the patch.

Yeah it's not you, it's us.

Basically if a NaN (not a number) gets into the audio code when processing signal, this can happen. There are a multitude of ways that can happen on Frostbite, so it's a bit like plugging holes in a dam - trying to find each crack is the hard part, especially with a tiny audio team. Nearly means we have found the most egregious ones and have not seen it happen in the most common cases. Hope that helps...

Comment

Originally posted by WarFuzz

Do you have a list of things theyve confirmed for the Day 1 patch? I havent caught all of the dev posts and have only seen that Sprinting in the Fort will be in on the 22nd.

There hasn't been a list posted yet, but there are a LOT more fixes and improvements outside of what we talked about on the livestream last week. I'll post the full patch notes as soon as they're done being put together this week.

Comment

Originally posted by Brilliant_Schism

I'm so glad y'all are taking the proverbial bull by the horns from the start. The game is breathtaking, but as many have mentioned there are a lot of little issues.

The biggest annoyance I have had on Xbox is that any time I leave the game or it crashes my settings revert to default. It is royally annoying to have to invert flight and dive cameras every time I start the game (not to mention how it wasted precious minutes of my 10 hours).

I just figured I should leave a comment somewhere about this as for some reason I haven't seen it mentioned anywhere on this sub.

Weird, I'll let folks know!

Comment

Originally posted by stoyo889

Simple solution is available:

-Add in a re-roll function but dont make it too cheap, dont make it too expensive. It could maybe use 1000 coins, and some materials that you farm from freeplay.

DO NOT do what Destiny did, removing random rolls completely is also another way to kill the game. Backfired badly on Destiny 2.

Good to know, thanks!

Comment

Originally posted by labatomi

Drop the day one patch today!

I would if I could :)

Comment

Originally posted by MrDysprosium

It sounds like you're aware that you released a game that isn't feature complete. You seem to be willingly admitting that you got Anthem's core down, but left additional content to DLC...

"We wanted to make a good core, and sell the rest of it to you later as DLC"

That's rather brave of you to admit.

Every live service game has to make that call I think, what you can finish and release polished within your schedule and what you can't.

Comment

Originally posted by Nullifics

What info and how you like this additional info? Reply here, direct message or an email?

Screenshots would be awesome, would love to know if you are seeing exact duplicates of inscriptions on the items. Have you gotten any new Masterworks or Legendary items since? Feel free to DM me.

Comment

Just wanted to pop in and say we hear you, and we're looking at some solutions

Comment

Originally posted by RascalJack

Any time! It's easy for us as consumers to forget that this is a project the devs have put years into and care about very much.

:D

Comment

Originally posted by Kryptosis

Btw I think you guys are really nailing the community interaction too. On the front lines facing the (often unfair) criticisms in stride.

As someone in the industry myself I know how hard it can be to not allow the sometimes wholly misplaced unbridaled hate of anonymous users to get to you. So I just wanted to say keep it up! You guys have made something really incredible here imo. I'm 15 hours in and I hope to stay engaged for a long time.

Thank you! People are allowed to be pissed - if a response is totally toxic we won't engage, but if they are good folks who are just angry because of [x], then I feel like we should try to engage and at least explain why it's happening, even if we can't fix it right away.

Comment

Originally posted by CKazz

Part of the trouble here is you have QoL meeting real 'field builds' type stuff.

The issue got even more troublesome taking away pilot skills and throwing them on loot.

IMO needing Harvest, Pickup, Flight Time doesn't work well as you should still be able to design a great synergistic build delivering the pain and hurt. Since who wouldn't want more Harvest, Pickup, Flight Time these types of things were Javelin agnostic and a perfect thing for Pilot skills... which you removed...

Good feedback - we have it tracked and a lot of folks agree with you.

Comment

Originally posted by Greenmoon234

This is great to here. Thanks for being so communicative. I feel like I see a dev comment every other post. Keep it up!

Thanks!

Comment

Originally posted by yakri

Well to be fair, half the reason why there might only be 10% horseshit going around is the incredibly aggressive post deletion here by the mod team.

But yeah, I get your point!