@Vinny83545013 Lol good thing I'm not coding tonight
@Strategema Thanks man
When you need to keep unwinding.
@VerboseVagrant @murderbydeath I appreciate you.
@Bolad_Daurian Exactly
@KeenAspect New phone who dis?
Sidebar: Unwinding for a bit, then back at it.
@SeggzyGaming Wow, a Seggzy tweet?
@SyntacYT
@xMLGxDeathWalk @ZenRowe @PaetowDuncan @survivetheark Official messaging comes from that account. Typically when there's confirmed news like patches, etas, server notifications.
@ZenRowe: Please welcome our new sponsored mod projects to the program!
And don't forget that the last application period for the year…
The community crunch is light for this week as we're focused on pressing issues. There'll be more to share next week.
Community Crunch
On The Horizon -Patching exploits, enabling transfers, QOL feedback
EVO Event 9/6 - 9/9
We'll be back to standard oop :)
The team is working on enabling CHARACTER transfers for PS4 to alleviate some of the issues that will arise with decay timers. ETA is likely 1hr-ish and official statements/timing will come from @survivetheark
@JoseSanchezLIVE @Lolzoor_ Understood
@jgalster2 @kylem16 Makes sense.
@kylem16 If I had one I'd give it to you. Estimating a fix for an exploit is only possible once QA has confirmed the fix works. Until then, its a back and forth
@SteezeOG Recent events = duping, exploits, this past weekend where someone was actively streaming meshing, etc
One thing IS for sure. There is no 'quit' here. Progress is slow at times but slow motion is better than no motion. Hang in there, because we are.
ARK today isn't what it was 4 years ago and some of the things that may have worked then need to be re-evaluated. ARK is a game where you can't be stagnant in your approach. So we're figuring out how we need to pivot.
There's been a lot of talk about enforcement given the recent events and we're discussing internally and looking at our current enforcement bandwith and figuring out what the right solution is for the current environment.