ATLAS

ATLAS Dev Tracker




07 Jan

Comment

Originally posted by ozeor

Thank you

What about the blue screen of death? That's the real killer here and I can't do a single thing about it. It's also not just me but any person who has an RTX card or is thinking of getting an RTX card won't be able to play.

I'm not sure about that one, we don't have a reliable repro. For example I have a 2080Ti and have never seen a BSOD. If we had a reliable crash repro that happened for all 2xxx series cards we could work with NVIDIA on it...

Comment

Originally posted by ozeor

Honestly I don't even know where to start?

I have 24 hours into this game, I thought the concept was great. Huge MMO with 40k on a server, make your own ships etc. Turns out it's not even close.

I have over 3000 hours into ark I know it was rough at the start, but let me explain my story.

I waited a few days after launch to play the game as I knew it was going to be a rough start. After a few patches I jumped into the game when I could and enjoyed what it was, I was so excited to get into atlas that I took my raft out for it's inaugural voyage and it was the most painful gaming experience of my life. I sailed from the freeport to the closest island and tried to sail back but was fully against the wind, so I sat for a good few hours until I was able to tack? back to the freeport. While I was stuck on the ocean I died several times due to not having food or water and instead I had a bed and just let my guy die over and over. It was annoying but what ever. Well...

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Sorry about all the bad luck. :/ We have heard the feedback about the early game and are making changes. Starting with v 10.0 early this week you can buy a Sloop from the NPC Shipwright in exchange for resources, which should help the early game not be so punishing (in addition to recent wind changes to make sailing against the wind easier, permanent increase in rates and reduced cost of ship crafting, among other things).

Comment
    Jesse Rapczak on Steam Forums - Thread - Direct
Griefing is not encouraged on PvE, of course. And we are well aware of this issue, it will be addressed!
Comment

Originally posted by -_TheLordHelix_-

A dev on the steam forum confirmed that parts of the trailer were deceptive. I can link it to you so you can see it all

No... what I said was the towns were filled with NPC crew and human players, something that happens in game all over the place.

Comment
    Jesse Rapczak on Steam Forums - Thread - Direct
Thank you. We are aware of this bug and already have a fix in the works. We should have it out in the next few days!

06 Jan

Post
    Jesse Rapczak on Steam Forums - Thread - Direct
Originally posted by Dr.FragensteinM.D.: Good luck guys, there are already dupers and ddosing mega clan raiders going on already. The game is broken AF

In the future we will begin perma-banning dupers and cheaters as well as their Companies. Stay tuned for a timeline here, but first we are working on critical bugs and balance issues.
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    Jesse Rapczak on Steam Forums - Thread - Direct
Originally posted by DazaKiwi: Have dynamic missions/quests, trading both with npc and other players/clans, some pvp and pve zones (as well as seperate servers for those) so players can mix them. Have larger map zones for oceans and more variety in island sizes- some smaller ones u cannot build on or just more freeport zones through out the map so we can gather resources without deadly animal horde mode everytime.

All of these things or some variation that achieves the same result are in the works in the coming weeks / months. We will always have PvP and PvE worlds, since there are both types of players that want to enjoy this game with different rules of engagement. As for mixing PvP and PvE, the Golden Age ruins and Power... Read more