The update has been pushed out now so it'll be good to know if anyone else is still crashing
The update has been pushed out now so it'll be good to know if anyone else is still crashing
Excellent news, we'll keep an eye on it :).
Ahoy Pathfinders,
We’ve just received some news about the launch and wanted to share it with you alongside some further info that may answer some recent questions we’ve been fielding.
Unfortunately, our launch time for our Official Networks and Xbox Crossplay will be delayed. In order for the game to list, there needs to be a change to some backend configuration settings that can only be done with Microsoft's help. As these changes are necessary for the launch of the game, we’ll have to delay it until they’ve applied those settings in the morning (Pacific Time). We don’t expect the process to take a long time and are currently estimating the delay to be 4 hours, pushing the launch time to 4pm ET.
Answers to the recent FAQ from the Community:
EU PvP, EU PvE, and NA PvE will be launching on the 8th of October at 4pm Eastern Time. Timezones for other regions: ...
Read more@BESable is a BattlEye developer so they'll be able to directly iterate with you guys on this
Okay folks, we've just shipped an unversioned update which should have the fix for the crash. If you could restart your applications to download the patch and let us know how it goes.
Units used in ATLAS are based on the Unreal engine's units, which are approximately 1 cm.
To give you a point of reference:
max structures in a 10k unit radius: 15750
The Seahorse has been put on an indefinate raincheck due to critical performance issues related to it. We may revisit it again in the future.
Locking this thread now, it has gone quite off-track.
Preloading isn't available for Xbox Game Preview titles (or if it is now... it won't be for us )
I'll take that under advisement from a person who never makes themselves look stupid