Battlefield V

Battlefield V Dev Tracker




27 Jun

Comment

Originally posted by Hefty_Beat

why bother, they will never actually reply unless its a 'safe topic'

As a rule, I only tend to reply when there's something that I can help to add to the conversation, or help to clarify for folks. I can't add anything to this conversation (other than enable a new place to attract downvotes 😅) but it's not to say that I wasn't aware of the thread and invested in reading everyone's take on OP's comments.

If the preference from everyone would be that I appear on each and every said to state 'I have read this, thank you for sharing' then I'm happy to start doing that (sincerely, I am), but I have to respect that on a topic such as this, there's nothing I can say both in terms of an apology or acknowledgement that substantially contributes.

For this topic, my contribution and support back to all of you across the community can only be measured in terms of the ultimate end response, and helping to ensure that the game is better able to meet your expectations. That's action, not words.

Comment

Originally posted by rambler13

Have you gotten any more information on the length of the delay?

Nothing new. Our preference is to solve the issue via a Hotfix vs. waiting for the next update as it's not something we can solve on the backend. Will share widely soon as we have something.

Comment

Originally posted by Zentralschaden

It is not possible to download the update. It keeps deleting 5gb chunks of data and starts the download over and over again ( My HDD is okay)

I already restarted the update and it just does not finish.

I think i already downloaded like 150-200GB of data without finishing it.

Does EA even pay for traffic? Now I realize why theres download speed problems because shittons of traffic are generated for nothing.

I'd encourage that you get in touch with the team at EA Help if this is still carrying on.

https://help.ea.com

Comment

Originally posted by Phoenix547

Game freezes and crashes to desktop consistently every couple of hours, pre and post update.

So far I have:

  • Reinstalled GPU drivers, (430.86),
  • Reinstalled BFV,
  • Reinstalled Windows, (10.0.18362)

I shouldn't be having any issues running the game, but specs are as follows:

i7 6950x, GTX 1080ti, 32GB RAM. Game is installed to an SSD so texture loading issues causing a lag spike shouldn't be a factor. No thermal throttling, max GPU temp ~65c.

Honestly I'm sick of it. This is the only game I have this issue with. Also BFV worked perfectly with the exact same hardware for months following release, then I start playing again about a month ago and have these constant problems.

/u/partwelsh can someone please look into this? Given the consistent nature of the crashing it seems like it may be a memory leak?

A few people have suggested that though we don't presently believe that to be the case. Some folks found performance improvements when they did start messing around with 3rd Party Software that manages that stuff, and others found it made things worse/no different.

Either way it's not something we consider fully addressed so we'll keep working on it. Thanks for sharing what you did!

Comment

Originally posted by kidmenot

This is actually not a bad idea at all, it does make sense to revive medics first to save more lives in the end.

Worth a shot tagging /u/braddock512 and /u/partwelsh .

I like the idea a lot. Will share with the teams so that they can consider this type of stuff for the future.

I imagine it's a bit of a headache to find a way to change the revive so that for passive players it's still essentially seen and read as a 'REVIVE ME PLS' callout, but maybe gives an extra flair that next level players can go, 'Gonna revive this person first'. I'm sure stuff gets really messy if you start messing with Icons, colors etc and end up greating a mess of different icons.

Comment

Originally posted by AWU_Hades

u/PartWelsh

I hope you guys are aware of the broken FOV on Al Sundan... this makes the game unplayable for me right now.

We are, caught it this morning on a few streams. Thank you!

Comment

Originally posted by strict_positive

Not sure if you'll see this post or not but just letting you know performance has been perfect for me since the patch. Huge improvement. I'm running an i5 6500 with a gtx 1070.

Still not the case for everyone, but glad you've seen an improvement!

Comment

Originally posted by Bart_J_Sampson

1PM UK time according to u/PartWelsh

Yeah I totes did my maths wrong on that one this morning. Was still 2 cups of Tea shy of getting the timezones right.

11AM UK time was what I should have calculated (was working it back from Swedish time and worked it completely the wrong way!)

Comment

Originally posted by [deleted]

[deleted]

We're always here. On every thread. Watching with a watchful eye. Analyzing your every move.

Comment

Originally posted by thegreatvortigaunt

Still pretty embarrassing mate...

Not here to dispute that. I'm here to engage with you all as best as I can, not sell you lies or dress up ugly truths.

Comment

Originally posted by LtLethal1

u/PartWelsh

Hey, I figured you guys would likely already know by now, but in case it hasn't been brought up yet...

This latest patch really screwed up the hit detection with aircraft.

It takes forever to bring down other aircraft now because 70% of the hits just spark or dust. Using the Mossie's 57mm for example was just an exercise in anger management, one that I failed after 15 or so direct hits with no damage (and therefore some very angry wingmen).

Since you guys will now have to take a look at aircraft for the next patch, can we please get a larger flying area and larger flight ceilings? Anything to make flying feel more realistic and challenging will be a good change imo.

Bring in proper inertia and stalling mechanics!

We're tracking this one - thankyou for commenting it to me all the same though :)

UPDATED JUNE 27: Testing of Al Sundan has revealed some stability issues when playing the map on certain modes. Therefore, not every game mode intended for Al Sundan will be available when the map launches. We apologize for this and are working towards rolling out the remaining modes as soon as possible.

Maps, more maps, and further maps were revealed at EA PLAY a few weeks back when Battlefield™ V* took the stage. Arriving June 27, Al Sundan is first up of these new fighting grounds.

Map Overview

A...

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Comment

Originally posted by tek0011

That hurts my feelings!

I refuse to moderate based on your feelings. lol

Comment

I honestly don't care either. I know it's not historically accurate, I know it's not supposed to be based on famous WW2 battles and that it focuses on lesser known battles and I know that I really enjoy the squad play and the gun play in this game.

I'm pretty happy with BF V.

Comment

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Comment

Originally posted by Kelsig

Yea it really is the worst mod team I've seen on a gaming sub.

Love you too 😘

Comment

Originally posted by Dr40oz

We don’t moderate to spare feelings.

Sorry, I think bullshit is spilling over the edges.

That hurts my feelings!

Comment

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