Some of the flanking opportunities from modes like conquest were blocked off ( side entrances to the cathedral ) and the large wooden doors on Hamada
Ah, I see. I might do something about that door on Hamada, but the side of the Cathedral is closed for (I think) a good reason. :)
If there's too many entrances it just suddenly becomes very hard to defend - it has to be enough so that most of them are watched by somebody on the defender side at all times. I want the successful push through an entrance to be a happy exception that an attacker worked for rather than a consistent reliable occurrence.
If that makes any sense.