I see, thanks for the reply!
I'd love it if you could show us and explain us how the maps evolve during their production times according to whatever you want to do with them and players feedback. I guess it won't be possible with BFV, but if you could do it even for older iconic maps like BF3 or BF4, that would be great. I'm really curious about game dev, but also because... well, it's just super interesting to see how things are done and that may even help people understanding your choices or maybe deal with their expectations somehow.
We can always do that if we find the time, but honestly the biggest problem is that we don't really take screenshots or WIP pictures that regularly. The process is very fluid. We build something, test it inhouse, adjust it and repeat until it's finished.
A while back we posted some WIP and behind the scenes material on the DICE twitter. You can scroll through the media posts. There are a lot of stories from all kinds of Battlefields: https://twitter.com/EA_DICE/media?lang=en
Here is an example: https://twitter.com/EA_DICE/status/1058429498650255360