Bless Unleashed

Bless Unleashed Dev Tracker




07 Nov

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Originally posted by MystixBlack

yes on PC. and yes the game is out for PC xD

a windows update fixed my problem

I didn't realized closed beta had started yet. Glad you got it working

Comment

Originally posted by MystixBlack

yes on PC. and yes the game is out for PC xD

a windows update fixed my problem

I didn't realized closed beta had started yet. Glad you got it working

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Originally posted by jtazical

Idk I’m just getting back into the game. Last I played was when bless was on Xbox only.

There's plenty of Xbox players. Since the game just recently came out for PS4 there's a lot of activity about that version

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Originally posted by metatime09

I thought PS4 and xbox are cross platform?

No crossplay at this time

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Originally posted by Aykayforteeseven

As a Sader, I see both sides of the argument. If you're choosing priest, you should expect to be healing. that's just common knowledge. If im in the face of a boss, I cant be expected to be looking around the field for healing orbs that constantly get dropped next to the priest (who is usually 10 meters away and behind me). Melee classes need an extra helping hand as we are always right in the action and not always eyeing our HP and especially eyeing the surrounding area when the threat is literally on top of you. Throw some orbs where your dungeon mates are. On the other hand, we should all be keeping a watchful eye if we have a healer in the group. Know when to retreat, know where healers are along with the boss, and assess what kind of healer you have (i.e. if it's a dps healer or someone throwing orbs only where they are at, be wary of where to run to, if a dedicated healer, try not to run out of mass heal, etc). Priests should be expected to heal the less attentive inherently,...

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I 100% agree. It's a cooperative effort

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Please do not create posts which offer to buy/sell or otherwise trade goods for real money.


06 Nov

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Originally posted by b4rn5ey

I believe its a bug on PS4 at the moment, you have to wait for the daily server restarts they are rolling out for it at the moment.

Although I'm not certain of that.

This is correct. We're working on the issue, but right now all we can do is the daily restarts. Hang in there, we'll get it ironed out soon.

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Originally posted by Meanguns76

I’ll tell you what... trying to hit a mage with a heal wave is a pain in the ass when they keep blinking around. Lol. If I’m in an easier dungeon and using wolf or crescent for more dps I will tell the group that I’ll be dropping orbs next to me if they need them as I focus on damaging the boss. Difficult dungeons where you use SC you will be dropping judgement, shielding as often as possible and dropping your purple pad. I use placid mages gloves for the 6.3% attack bonus when I shield and the eternity pants for -8.8 second shield cool down. Heal wave is just in case someone is very low on health and isn’t able to regain it back with judgement.

I feel like that's the way to do it. Priests in BU are dps/support, not a healing role. So if you're spending all your time running after people to drop orbs, you're not doing your job as dps

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I recommend taking a screenshot of your attendance menu and sending it to support

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Originally posted by donfrezano

I don't agree. When I play an orb priest in dungeons I try to place orbs in the paths of my team so they don't need to go out of their way to get an orb. This means learning the movements of the boss and other enemies. This also means learning the movements of the other classes.

A priest who just stands still dropping orbs in front of them and expecting everyone else to have eyes in the back of their skulls and flit around the battleground grabbing orbs is - quite frankly - trash.

Although the devs designed this role-less system to be a "meet me halfway" thing, I agree you should always do your best to put orbs where they will be most effective. Still, a good priest knows the frustration of watching other classes run away from orbs.

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Is that on PC? The game isn't out for that yet