We have to think of averages in this situation… of course there’ll be thousands of fake/angry reports, but that should be a constant number However, if someone is really throwing the match or “misbehaving” frequently, that will cause an outlier which will make this player be flagged as a possible legit case, and those will be the ones to be checked We do need this first round of collecting data because we need to know where the line between a normal player and an actual offender is This is of course just the core idea of the feature, the development will be guided by the data we collect in this first version :) And of course, the plan is to automate the whole process as much as we can