Cities: Skylines

Cities: Skylines Dev Tracker




24 Mar

Comment
    CO_Avanya on Steam Forums - Thread - Direct
Creating a new one each time successfully triggered the achievement for me, though just to be safe I also had the launch options -noWorkshop and -disableMods in place in Steam.
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Did you select "New Scenario" between saving each time? Or did you make some changes to the one you had open and saved it as a new scenario?
Comment
    CO_Avanya on Steam Forums - Thread - Direct
This happens in the unmodded game too (so no need to go hunting for a mod as the cause). It's a minor issue, values are stored and restored correctly despite the error, but we are aware of it. :)
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Please try verifying game files through Steam.

https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Does this also happen without mods? You can easily disable all mods using the -noWorkshop and -disableMods launch options.

How To Set Launch Options
  • Right-click on the game title under the Library in Steam and select Properties.
  • Enter the launch options you wish to apply in the box (be sure to separate each code with a space). Should look like this:
    -noWorkshop -disableMods
  • Close the game's Properties window and launch the game.
Comment
    CO_Avanya on Steam Forums - Thread - Direct
The Loading Screen Mod also has an option to attempt to recover from a simulation error. To use it go into Options before loading your save, select the Loading Screen Mod on the list on the left, find its Safe Mode options, and enabled all 3. Then try loading your save.
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Very likely a mod interferring. Do you have any tree anarchy mods installed which might affect tree placement?

23 Mar

Comment
    CO_Avanya on Steam Forums - Thread - Direct
Note that with Extra Landscaping Tools you might be placing several trees on top of each other. This can happen when the strength is all the way at 1.

And completely unrelated to the trees, Plop the Growables is outdated and not needed with Ploppable RICO Revisited, so best to remove it. Just make sure the growable options are enabled for Ploppable RICO Revisited.

22 Feb

Comment
    CO_Avanya on Steam Forums - Thread - Direct
Rail is to the right, ship connections can be reached by expanding towards the water, and air can be reached pretty much anywhere.

https://steamcommunity.com/sharedfiles/filedetails/?id=2761347301

21 Feb

Comment
    CO_Avanya on Steam Forums - Thread - Direct
It can be reached by expanding 2 tiles to the right from the initial starting tile

18 Feb

Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by otuoduck: I have removed all the incompatible MODs and changed them to the ones suggested by the system. However, now that loading circle keeps going round for hours without the game loading. I have uninstalled & re-installed the game 3 times and still the game does not load.

Do I need to uninstall STEAM and re-install everything? Will that help?

Please help. Thank you everyone for taking time to read this.

Are you trying to load a save? Does it load fine if you try starting a new game?

16 Feb

Comment
    CO_Avanya on Steam Forums - Thread - Direct
We are currently investigating this issue, but unfortunately, I don't have any more details to share at this time.

11 Feb

Comment
    CO_Avanya on Steam Forums - Thread - Direct
We're currently investigating this, but I'm afraid I don't have anything more to share at this point.

03 Feb

Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by northgareptile:
Originally posted by CO_Avanya:
Yup, that's what I suspect. If this is the case, you will occasionally have planes land on the runway, drive the full length of it and take off again. You can try removing the runway and placing it in a different place and at a different angle to see if that solves it for you.
Here is a youtube link of the problem I'm experiencing. Maybe seeing first hand might help. I uploaded this video myself.
...
Read more

02 Feb

Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by northgareptile:
Originally posted by CO_Avanya:
We're currently investigating the reports of performance issues due to taxiways.

As for your disappearing planes, your runway may connect to two different plane paths on the map. These are invisible (can be seen and edited with More Network Stuff, though back up your save if you do this!) and tend to be at the edges of the map. But connecting to two different paths would cause planes to try to exit from an unreachable out...
Read more

01 Feb

Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by northgareptile: Hi! Thank you so much. I've laid taxiways correctly, but it seems that somehow the disappearing planes only happens on CC maps, not base game ones. Also, is there anything being done about taxiways bogging down the gameplay? I know quite a few people have been having issues, myself included. It makes building a sprawling airport hard to do without compromising the experience.

We're currently investigating the reports of performance issues due to taxiways.

As for your disappearing planes, your runway may connect to two different plane paths on the map. These are invisible (can be seen and edited with More Network Stuff, though back up your save if you do this!) and tend to b... Read more

31 Jan

Comment
    CO_Avanya on Steam Forums - Thread - Direct
Just a heads up: We are currently investigating reports of the simulation being unusually slow after building an airport.
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by echosofberlin:
Originally posted by CO_Avanya: Does this also happen with saves that use no workshop mods at all?

Does the map in question have plane connections? Do the standard airport work?

One save has mods, the other no mods at all.. both have airports with plane connections. What I've found is when I setup the airport the first time planes spawn and take off, following that no flights arrive, and the number of flights listed in the airport menu gradu...
Read more
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Did you have them as exactly -noWorkshop -disableMods or something else? They are cap sensitive and need to be exact to work, including having the dash in front (both one or two dashes work) and a space between them. Like this:

-noWorkshop -disableMods
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by northgareptile:
Originally posted by CO_Avanya: Are you using any mods? Or does this happen in a completely unmodded city?
I only 53 Workshop items altogether, but most are just assets and intercestions.

First check to make sure all stands have a taxiway entering and one exiting them, so the planes can leave again. If they cannot leave, they will despawn.

If that's all as it should be, please add the launch options -noWorkshop and -disableMods... Read more