I’m sorry to hear that, we will continue to look into the issue.
I’m sorry to hear that, we will continue to look into the issue.
Guys, did anything improve with yesterday’s patch? The sound issues are particualry tricky to lock down. Can you let me know what cards you are using?
We might have a fix for you, its hard for us to test however as none of us have the issue. Theres a bug with how UE4 detects the sound device, we have addressed it and will push a patch out in a couple of hours.
Hi, its Mark from TBLC. Do the affected machines all have VR headsets connected? We think the issue is that UE4 is defaulting to the connected headset’s audio device.
Absolutely my friend. All we can do for now is report it and hope it’s taken care of in the future.
I’ve fallen in by the bicycles, if that’s where you mean. Get stuck under the map, can still overwatch the area but not move. I unlocked the door before giving Lux the key back and then went down to see. Didn’t matter the whole zone aggro’d me anyway. LMAO. Once I finished the fight they teleport back to the main mutant.
This is something that bugged me during the demo and appears to persist in the release version. I have a Logitech G502 mouse. I use one of the two thumb buttons on the side as a push to talk button for Discord. Those buttons are also the preconfigured mouse buttons that switch between characters so every time I want to talk I switch characters. I can’t change the buttons because even though the bindings screen tells me those buttons are in use I can’t change those mouse buttons to something else because they don’t appear to be listed on the bindings screen.
Can all the bindings be added so they can be changed or can someone tell me which bindings they are so I can change them? Only Tab and L Shift appear to be listed for switching characters.
Good morning my creatures of habit! Welcome back to the Conan Exiles community newsletter, where this week we’re going to talk about some things that have been happening recently. Sorry for missing last week, but with publishing Mutant Year Zero it’s been a busy time for Funcom’s Marketing team!
Things are moving forward in Conan Exiles land. As you may have seen in the last newsletter, we launched a public bug tracker board. This is part of our ongoing effort to keep the community informed about issues and bugs we’re currently working on. Here we will list and tr...
Read moreGood morning, you handsome cat pajamas! Welcome back to the Conan Exiles community newsletters. It’s been a while since we last spoke, as we’ve been a bit busy over here in the Funcom Oslo office. We wanted to give you guys a quick status update on Conan Exiles as well as tell you a little bit about some of the goings on from the past few weeks.
We’ll be recapping the Halloween event, talking about some bug fixes, and tell you how you can help us decide what to work on next.
Here goes!
In our ongoing efforts to keep the community informed about issues we’re working on, we’ve set up a ...
Read moreGood evening my fellow beings of light and shadow, and welcome back to the Conan Exiles community newsletter. It is a period of civil war. Rebel spaceships, striking from a hidden base, have won their first victory against the evil Galactic Empire. No, wait. That’s Star Wars.
We’ll be doing a quick recap of the last week before venturing into a Halloween competition, news about the Decay Timer, an update on Thrall/Pet behavior and some information about LOD range.
Here we go!
We rolled out hotfixes for ...
Read moreGood morning you precious little creatures of the night. Welcome back to the Conan Exiles community newsletter! We hope you’re doing well and that the week so far hasn’t been too much of a struggle. We’re all about that positivity over here, after all!
This week we’re going to quickly recap our latest dev stream, talk extensively about the new specialist arrows, and give you some more details on the upcoming Conan Exiles Halloween event, the night of Lost Souls.
Last week we rolled out the remainder of the Pets Update for PS4 and the full Pets Update for Xbox One. We also rolled out a hotfix for PC to patch out a nasty exploit related to pet names. Our coders have also been working on some inventory optimizations, building optimizations, and further development on the Event Log, the fully revamped version of which we’ll be rolling out very soon.
We are aware that the thrall icons have gone missing, but please know that we’re workin...
Read moreGood morning, you fluffy little interweb puppies! Welcome back to the community newsletter.
This week we’ll be taking a brief dive into Update 34 (Pets, Midnight Grove, Jhebbal Sag), commenting on mod compatibility, talking about our newest DLC (The Savage Frontier), and discuss what’s going to happen in our next livestream.
Let’s get to it:
As you may have noticed, we’ve released the ...
Read more