Crusader Kings 3

Crusader Kings 3 Dev Tracker




21 Jun


20 Jun

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Good afternoon, and welcome to your first class of the semester! My name is Dr. Areysak, and I’ll be your “CKIII University 101” lecturer.

I already see some raised hands. You, in the first row, ask away.

“Why a University Activity? What does it have to do with Wards and Wardens?”

Discuss Dev Diary #131 on our forums![pdxint.at]



This is a very interesting question. During the early development of Wards and Wardens, talks of hostages’ education led us to a realization: everything that could influence a character’s education trait happens during childhood. Once a character reaches 16 years of age, they are locked out of any further improvement! And if the player character isn’t d... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

19 Jun


16 Jun


15 Jun

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KlausMaster said: I'm so glad Wards and Wardens won the poll, that really restored my faith in this community.

Villains & Vagabonds should've won dammit! I'll never forgive any of you!  
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Inspecta said: Since this pack also focuses on raising a child, will there be a "favoritism" mechanics?

To put it simply - you play as Denethor, you absolutely adore Boromir, but you hate Faramir with your guts, even if he's your last heir. This kind of favoritism.

Not a mechanic as such; we try to leave how much you favour your kids in the player's hands without something like a 'designate favourite kid' button or the like. It's simply easier to let the player bully their offspring in a natural and gameplay-focused manner, y'see.

Crusade... Read more
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BrotherJonathan said: Are you planning to rebalance any other traits with this update? Right now Shy is basically a death sentence because almost every possible action gives you stress.

We'll be accompanying this DLC with a patch as per usual so there's bits and pieces of rebalancing that'll be done, though I don't think there's anything specifically targetting Shy here. I will say we do try to keep it in mind and throw traits like Shy and Paranoid a bone when making events, however, and I can think of at least a few in this pack that are explicitly Shy-friend... Read more
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X_FloW said: Are the other packs that were voted out "Love & Lust" and the other one still coming later?

We did say at the time you were voting for one of them! You shoulda campaigned harder if you wanted one of the other two! :p With that said, there's no guarantee you won't see them in the future either. They're good concepts and all of them would be worthy additions to the game. If and when we do more Event Packs, we might do another vote in the future, we might... Read more
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Hello all!

It's been a few weeks since we spoke but it feels like longer, what with all of you having been busy traveling, touring, tournamenting and the rest! It is time for us, nonetheless, to leave behind that world for now and take a look ahead at what we have coming up next.


Vision
Our first Event Pack, Friends & Foes, gave us something of a chance to experiment. Since then, we’ve had the chance to take a look at exactly what direction we want to start moving in with these packs, and build on what worked.

One area that we hit upon was diversity of content and how the player experienced the game. Events are the ink that we daub on to the fabric of the narrative, but it’s how, what and why these events happen that govern their efficacy. Introducing new avenues for that content to reach the player is a great thing, provided it’s done in an unobtrusive way.

With that in mind, we’re going to outline a few of the new features that you’ll fi... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
SupercanelP085 said: thank you so much for the accolade improvements ^^

You're welcome!  
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Hello everyone! Today we're releasing Update 1.9.2 for Crusader Kings III. This update primarily resolves a number of issues reported by the community, as well as adjusting the Accolades interface based on player feedback. A full list of changes in this update can be found below.

We hope you're all enjoying Tours & Tournaments and the 1.9 'Lance' Update!




Balance
  • Reduced aggressiveness of House Feud AI family members starting schemes against rival house

Interface
  • Accolade Attribute tooltip now shows first & last rank for better insight
  • Accolade Rank progress bar now splits out modifiers by attribute name
  • Accolade attributes now shows which Men-at-Arms type it will (eventually) unlock
  • Accolade creation now shows which un-knighted court members, or visiting guests are available, and allows you to hire them on the spot
  • Added Ac...
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