Crusader Kings 3

Crusader Kings 3 Dev Tracker




07 Mar

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PDXOxycoon said: I want to continue on the Minorities project. Make sure to let Trinexx know how much you all want it, so @Wokeg and I can get the resources to see it realised!

Also do this for Menagerie but accompany it with pictures of your pets so they're more attention-grabbing and thus will be seen more often by everyone, thus naturally b... Read more
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riadach said: Don't forget the horsies. I always get annoyed when I'm told I have a warhorse yet cannot see him/her. Especially now that we use horses to travel on tours etc.

That was actually one of our stated goals, to make any system we have at least somewhat expandable. For all those non-modders out there, the current process of adding new pets - insofar as the idea of a new pet really exists in CK3 as it stands, given they're essentially just story cycles with unique modifiers - is finicky and pretty high-effort, and contained entirely within s... Read more
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Flockingbird said: P.S. Regarding Medieval Menagerie: back around December or so, we had a new poster who asked for exactly what you’ve described (and got laughed at)—did y’all see that post? It wasn’t one of you devs trolling the forum, was it? :p (I’ll try to find that post when I have time to search.)

Haha, not quite. I think I briefly mentioned in the video that whilst the Menagerie in this format was put forward by me, the idea behind expandi... Read more
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Hello everyone!
Back in December of 2023, halls of Studio Black buzzed with an exciting flurry of activity for the team’s inaugural Black Forge Jam: a three-day extravaganza of creativity and innovation, with just a dash of chaos. This wasn't your average development sprint. We threw the rulebook out the window (figuratively speaking, of course) to dive into the realms of "What if?" and "Why not?" for Crusader Kings III.

A Dive into Uncharted Waters
Imagine a space where time, budget, and the usual game plan constraints are sidelined, allowing for pure, unadulterated creativity. That's what the Black Forge Jam was all about. With 11 different projects on the table, different groups from the CK3 Dev team embarked on a journey to explore the unexplored and build the unbuilt, all fueled by a passion for innovation and perhaps a copious amount of caffeine.

Take a look behind the scenes of the ... Read more
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Hello everyone! Today we’re releasing Update 1.12.2.1 to address some issues reported by the community after Monday’s release of Legends of the Dead and the 1.12.1 “Scythe” Update.

Most notably, this update resolves an issue that resulted in Legends disappearing too quickly after being completed.

Please check the changelog below for more information!




Update 1.12.2.1 Changelog
Balance
  • Raising a Runestone now increases your Legitimacy.
  • Hooked in Legitimacy loss to some plague flavor events.

Game Content
  • Added easter egg disease names.
  • Added Hildegard von Blingin’ song to the game.

Bug Fixes
  • Fixed a bug that made Legends disappear too quickly upon completion.
  • Roaming, Raving event - Zealous option now uses the correct form of Faith name.
  • Yearly Cultural Acceptance ...
Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Hello everyone! Today we’re releasing Update 1.12.2.1 to address some issues reported by the community after Monday’s release of Legends of the Dead and the 1.12.1 “Scythe” Update.

Most notably, this update resolves an issue that resulted in Legends disappearing too quickly after being completed.

Please check the changelog below for more information!




Update 1.12.2.1 Changelog​

Balance​

  • Raising a Runestone now increases your Legitimacy.
  • Hooked in Legitimacy loss to some plague flavor events.

Game Content​

  • Added easter egg disease names.
  • Added Hildegard von Blingin’ song to the game.

Bug Fixes​

  • Fixed a bug that made Legends disappear too quickly upon completion.
  • Roaming, Raving event - Zealous option now uses the correct form of Faith name.
  • Yearly Cultural Acceptance increase now ...
Read more

04 Mar

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Hello everybody! Today we're releasing our first Core Expansion for Crusader Kings III: Legends of the Dead and an accompanying free 1.12.1 "Scythe" Update.

Check out the release trailer below, and then the changelog itself under that.





Expansion Features
  • Added Legends: a new system that allows you to create stories based on Legend Seeds (with events, decisions, court position tasks, and other ways to obtain them), a Legend Chronicler to visualize them, and special rewards.
    • 3 Legend Types: Heroic, Legitimizing, and Holy, with bespoke flavor, effects, and rewards, including special Legendary Buildings and decisions.
    • 3 Lege...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

01 Mar

Comment
Silens said: Indirect question: LoD releases on 4th of March, you say 16:00 to 17:00 CET is pre-release. Does that mean that it releases at roughly 18:00 CET?
Very roughly.

We don't guarantee release times; there's a lot of stuff that has to happen in quick succession for launch, which means lots of opportunities for things to get held up.

EDIT: Ah damn I should have left that for the Q&A  
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Hello everyone! As explained by the title, we're planning to host a pre-release stream for Legends of the Dead on March 4 from 16:00 to 17:00 CET.

As part of this stream, we're looking to answer some questions from the community! In the interest of those who can't attend live, we're taking questions from various platforms online to answer during the stream. So, uh... drop a question below! No guarantees we'll get to a specific question or not; we're working under time constraints so we likely won't be able to get to everything.

Watch the stream at 16:00 CET via the links below!
https://twitch.tv/paradoxinteractive
https://youtube.com/@CrusaderKings  
Comment
TheMind said: Great update! Any news on macOS crashes?
We'll include this in a known issues post on Monday to cast a wide net, but since you're already asking: There's a quirk where Steam isn't properly changing the capitalization of certain files, and that's causing issues since MacOS and Linux both use case-sensitive filesystems out of the box.

Do a full uninstall, verify that nothing is left in the game folder, and reinstall.  
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Hello everyone! We're sharing the changelog for our upcoming Core Expansion Legends of the Dead and the accompanying free 1.12.1 "Scythe" Update ahead of the release of both on Monday, March 4.

This is a preview, the update itself is not available yet.

We hope you're looking forward to Monday as much as we are!




Expansion Features​

  • Added Legends: a new system that allows you to create stories based on Legend Seeds (with events, decisions, court position tasks, and other ways to obtain them), a Legend Chronicler to visualize them, and special rewards.
    • 3 Legend Types: Heroic, Legitimizing, and Holy, with bespoke flavor, effects, and rewards, including special Legendary Buildings and decisions.
    • 3 Legend Quality Types: increasing the rewards upon completion and during its spread.
    • ...
Read more

27 Feb

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sandwich8 said: GNU TERRY PRATCHETT

Also, is that -2 to -4 development per month??

GNU Pterry

It's not a flat rate like that! It _can_ be in certain cases, but don't expect every epidemic to chunk off 3 development per month. We have a new effect in Development Decline, so it'll be something you won't have experienced before as a player.  
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Hello and welcome to the 146th Dev Diary for Crusader Kings III! I’m Matthew, the Code Owner on Legends of the Dead. From the highly anticipated Epidemics feature to the Black Death itself—and what happens after your land is ravaged and your family taken to the grave—today we’re going to be covering all things Death!

Discuss Dev Diary #146 on our forums![pdxint.at]



As stated in ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

20 Feb

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Hello and welcome to the first of our feature breakdown Development Diaries! I'm a game designer on Crusader Kings 3 and I surely hope that you have a nice cup of coffee next to you and the will to read for a while, as today's entry is on the chonkier side! Today we will talk about Legends, Legitimacy, and the Art behind Legends of the Dead.

So, let's get right into it! Legends!

Discuss Dev Diary #145 on our forums![pdxint.at]





Legends
We've already covered the original reasoning behind legends in our previous Vision Dev Diary, but to go o... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

13 Feb

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Hello everybody! Welcome to this Developer Diary explaining the creative vision behind Crusader Kings III’s first Core Expansion: Legends of the Dead, courtesy of one of our talented game designers (and resident historian on medieval plagues!)

Discuss Dev Diary #144 on our forums![pdxint.at]




In the year of the lord 1346 the Crimean port of Caffa was being besieged by the Golden Horde. The contemporary Italian notary de Mussis writes down that diseased corpses were thrown over its walls and thus, the Black Plague entered Europe. That same year, Edward III ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.