Warhammer: Darktide

Warhammer: Darktide Dev Tracker




29 Oct

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

23 Oct

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

Introduction In Darktide we wanted all sounds to feel coherent and real, even though the Warhammer 40,000 universe is full of concepts based on fiction. It’s very easy as a sound designer to fall into cliches when making futuristic or fictive designs. You know, a sci-fi gun doesn’t have to go “pew-pew” when you shoot it. Me and the team actively avoided these cliches, because first of all it’s boring, and second of all, the Warhammer 40,000 universe has its own unique sounds.

My name is Johan W., one of the sound designers here at Fatshark. And in this dev blog I’m gonna go into some details in the process of creating the sound direction for Darktide.

How It Started A good place to start is to bring up Anders D. G., our Game Director. He was the one sitting on the vision for Darktide. We had a lot of chats about sound and music in general and shared refe... Read more

22 Oct

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


Heyo Everyone,
Hotfix #51 (aka 1.5.4) is out now and you can find the patch notes for it below! It is out now on Steam and it will shortly follow on our other platforms.
Render Settings Reset With 1.5.0 and the introduction of FSR 3.1 Frame Generation we accidentally defaulted the Frame Gen setting to be on. This was unintentional and we apologize for the inconvenience. With this hotfix, the launcher will be doing a proper re-detection of your render settings and reset the frame generation setting to off. This applies even if you have explicitly turned on Frame Generation. You will have to turn it on again, and you might want to tweak other render settings to your liking after the first time you launch the game.
Deprecating Fullscreen Exclusive (FSE) Display Mode What? With 1.5.4 we will be deprecating our Fullscreen Exclusive (currently named "Fulls... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


Heya Everyone,
We are putting out a hotfix this week which might require players to tweak their render settings again when first launching the game on PC.

When Unlocked & Unloaded came out last month, we added FSR 3.1 Frame Generation. As many noticed, this was defaulted to “on” and it caused issues for some players.

Honestly, this was unintentional, as it was not meant to be defaulted to on.

For this next Hotfix #51, we will update the settings version which will force the launcher to re-detect players’ render settings, this will reset the FSR3.1 frame generation to off. This is partially to revert the defaulted frame generation setting and partially to clean up resolutions and render settings to prepare for another change coming with the hotfix.

When launching the game for the first time, the launcher will show a pop up ... Read more

12 Oct

Comment

We only support offline play on consoles unfortunately


11 Oct

Comment

Originally posted by Komatik

Hard, sure. Insanely? Not really.

It is insanely hard for me and I have thousands of hours (albeit as a dev) in the game. For me it is insanely difficult but I wouldn't say I'm "great" at the game by any means. Cataclysm is way harder than legend though

Comment

We recently made a change that allow you to play weaves with bots aswell as a few tweaks. It's still hard as nails so if you're thinking of jumping in I would suggest being really deep into the main game before trying it out


10 Oct

Comment

Back to Ubersreik contains three missions (and a hidden one) and 5 new weapons. Winds of Magic contains the weave game mode with 40 separate smaller missions spread out over 160 different challenges (that you can play with bots) with a unique weapon customization system , one adventure mission, 5 new weapons, an insanely hard difficulty and a new enemy faction.

Whether a DLC is worth it to you or not I will leave to the community

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


The release of Unlocked and Loaded brought a new face to the Mourningstar. Commissar Darinda Dukane has assumed command of the Moebian 53rd regiment - the famed Steelheads. These stalwart troops have been deployed to Tertium at the behest of the Planetary Governor, Lord Margrave, who is disturbed by the perceived lack of progress made by the Inquisition.

But what is a Commissar of the Astra Militarum? The Commissars of the Officio Prefectus are fearsome, iron-fisted authoritarians who keep the wheels of the Astra Militarum in motion. To the masses of Humanity, most of whom recognise the black greatcoat, peaked cap and polished boots of a Commissar from hab-block propaganda frescoes or grainy recruitment vids, these inflexible men and women are Imperial authority made manifest. Their amorphous remit is to ensure that all do their duty in the Emperor’s name, an... Read more

07 Oct

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


Hey Everyone,
Welcome to the patch notes for Hotfix #50 (1.5.3). It is now going live on Steam and it will shortly follow on our other platforms.

Bug Fixes
  • Fixed an issue where the Psyker ‘Kinetic Flayer’ talent incorrectly triggered on non-valid enemies.
  • Fixed an issue where the Psyker ‘Warp Unbound’ talent did not properly prevent a Perils of the Warp explosion when using Force weapons (e.g. Force staves).
  • Fixed an issue where the text in the Sacrifice weapon screen overflowed outside of the UI.
  • Fixed an issue where the ‘Ceaseless Barrage’ blessing description did not properly display the Damage vs Suppressed Stat.
  • Fixed a visual issue on Hadron’s workbench
  • Fixed an issue that could cause a client and server crash when a player was stunned without having any weapon equipped.
  • ...
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01 Oct

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


Hey Everyone, Hotfix #49 (1.5.2) is now live on Steam and it will shortly be live on our other platforms.

Changes
  • Added Penances for completing the Rolling Steel mission and for completing Operations missions.
  • Added a shortcut to the Party Finder menu from the mission board.
Bug Fixes & Tweaks
  • Fixed an issue where the game could fail to retrieve the latest Mastery data from the backend when opening the Loadout screens.
  • Removed the “Stand By For Action” and “Rapid Response” penances, which were incorrectly added with the 1.5.0 release.
  • Fixed an issue where both marks of the Assault Chainsword family could be purchased from Brunt’s Armoury when playing as Veteran.
  • Fixed an issue where the “new” marker could be displayed incorrectly in the Masteries menu.
  • Fixed...
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26 Sep



Hey Everyone,
Our latest hotfix #48 (1.5.1) is out now on Steam and it will shortly launch on our other platforms.

Miscellaneous Fixes
  • Fixed a crash occurring when enabling FSR 3.1 frame generation without upscaling.
  • Fixed a crash occurring when applying the ‘Pierce’ Blessing to the Ogryn Kickback and Rumbler.
  • Fixed a crash occurring when using a controller during discard and ending up having no pre-selected weapon when going back on the screen.
  • The max potential stats preview will now display correctly on all weapons.
  • The help functionality in the Blessings screen of the Mastery menu will no longer keep the screen dim once it gets removed from the screen.
  • Fixed a series of typos where Strength was incorrectly showing as Power in Blessing descriptions.
  • Fixed a typo i...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.