Warhammer: Darktide

Warhammer: Darktide Dev Tracker




07 Oct

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


Hey Everyone,
Welcome to the patch notes for Hotfix #50 (1.5.3). It is now going live on Steam and it will shortly follow on our other platforms.

Bug Fixes
  • Fixed an issue where the Psyker ‘Kinetic Flayer’ talent incorrectly triggered on non-valid enemies.
  • Fixed an issue where the Psyker ‘Warp Unbound’ talent did not properly prevent a Perils of the Warp explosion when using Force weapons (e.g. Force staves).
  • Fixed an issue where the text in the Sacrifice weapon screen overflowed outside of the UI.
  • Fixed an issue where the ‘Ceaseless Barrage’ blessing description did not properly display the Damage vs Suppressed Stat.
  • Fixed a visual issue on Hadron’s workbench
  • Fixed an issue that could cause a client and server crash when a player was stunned without having any weapon equipped.
  • ...
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01 Oct

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


Hey Everyone, Hotfix #49 (1.5.2) is now live on Steam and it will shortly be live on our other platforms.

Changes
  • Added Penances for completing the Rolling Steel mission and for completing Operations missions.
  • Added a shortcut to the Party Finder menu from the mission board.
Bug Fixes & Tweaks
  • Fixed an issue where the game could fail to retrieve the latest Mastery data from the backend when opening the Loadout screens.
  • Removed the “Stand By For Action” and “Rapid Response” penances, which were incorrectly added with the 1.5.0 release.
  • Fixed an issue where both marks of the Assault Chainsword family could be purchased from Brunt’s Armoury when playing as Veteran.
  • Fixed an issue where the “new” marker could be displayed incorrectly in the Masteries menu.
  • Fixed...
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26 Sep



Hey Everyone,
Our latest hotfix #48 (1.5.1) is out now on Steam and it will shortly launch on our other platforms.

Miscellaneous Fixes
  • Fixed a crash occurring when enabling FSR 3.1 frame generation without upscaling.
  • Fixed a crash occurring when applying the ‘Pierce’ Blessing to the Ogryn Kickback and Rumbler.
  • Fixed a crash occurring when using a controller during discard and ending up having no pre-selected weapon when going back on the screen.
  • The max potential stats preview will now display correctly on all weapons.
  • The help functionality in the Blessings screen of the Mastery menu will no longer keep the screen dim once it gets removed from the screen.
  • Fixed a series of typos where Strength was incorrectly showing as Power in Blessing descriptions.
  • Fixed a typo i...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


A platoon of Moebian 21st soldiers has been infected by the Blight. Their armour will make them harder to deal with than the usual hordes you encounter.



Rannick's sure there is something afoot. Keep your eyes peeled for any clues as to what the Cult are doing.

Play missions with a set of new Special Conditions, “Infected Moebian 21st”, and as a team collect Grimoires or Scriptures to earn rewards.* This condition will only be available during the event and will appear on both the Standard and Auric mission terminals.

*Similar to past events, the progress will be shared across all members of the strike team.

This event will start on Thursday, September 26, 2024 and it will en... Read more

25 Sep

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


Hey Everyone,
We put this message in the patch notes, but it’s been missed by some so we’re dedicating a post to it, as well.

As you might imagine, transferring over all the weapons and blessings in the game for our existing players – from the old system to our new system – is a huge task.

There are two important things to note.

First, we have disabled certain Mastery and Shrine of the Omnissiah features, as well as the Armory Exchange and Melk’s Requisitorium while the update is continuing to roll out.

This means if you’re checking things right now, you will not see any progress or mastery. However, it does not mean you lost it.

While this is happening, we’ve received reports that some players have not been granted the Mastery or Blessings they’re owed. It is likely due to logging in after the abov... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


Heyo Everyone,
Welcome to PART 2 of the patch notes.
Part 1. Part 2. ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


Heyo Everyone,
Welcome to PART 1 of the patch notes.
Part 1. Part 2. Part 3. ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


Heyo Everyone,
Welcome to PART 3 of the patch notes.
Part 1. Part 2. Part 3. Part 4.

Classes Psyker When we started overhauling the Classes for Patch #13, we did it one Class at a time. The first one we tackled was Psyker. As a result, the Psyker ended up with a lot less Passive Nodes available compared to the others, resulting in less room to Customize your preferred build. In this Patch, we hope to remedy that.

Psyker Talent Updates Scrier’s Gaze
To further define this Ability as the go-to choice for... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


Heyo Everyone,
Welcome to PART 4 of the patch notes.
Part 1. Part 2. Part 3. Part 4.

Bug Fixes and Changes Weapons
  • Fixed an issue where Zarona Combat Shotgun special attack damage was not affected by the Damage stat.
  • Solved an issue with melee weapons push-follow attack not entering the sprinting state.
  • Fixed an issue where the windup animation for the Heavy 2 attack on the Turtolsky Mk VI Heavy Sword would be incorrect when chained from a Light 3 attack.
  • Removed the snap o...
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23 Sep

Comment

That's amazing. Great job!

Heyo Everyone,
Since June, we’ve been talking about the Itemization rework which is coming in the Unlocked and Loaded update this month. We’ve been working toward an open dialogue with players to receive feedback. We released an Introduction to Itemization dev blog, as well as two Q&A dev blogs answering your questions along the way (... Read more