Warhammer: Darktide

Warhammer: Darktide Dev Tracker




07 Nov

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Originally posted by msg_me_about_ure_day

did you guys ever decide to fix this?

this is the current look of DLSS in vtide. https://streamable.com/w8vvng

We fixed it in the new menu but we aren't actively working on the old menu anymore


05 Nov

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Hello Everyone,
We’ve long seen the comments from players saying they want more of a challenge from Darktide. Players would like to continually challenge themselves and improve their skills. You want to face the horrors of the tide.

We’re excited to announce the next major game feature we have been working on for Darktide: Havoc.

If you’re a player who relishes overcoming obstacles and seeks to measure and improve your abilities, then Havoc has been crafted specifically for you.

This dev blog is an introduction to Havoc and to answer initial questions. We’re still performing tests for it, and we’ll announce a release date as soon as we are confident! We will be following this dev blog up with another Q&A, similar to what we did with Itemization.

What is Havoc? Commissar Dukane and the Moebian 53rd Steelheads have arrived on Atoma, keen to prove their mettle and quash this uprising. Havoc missions represent Dukane’s influence on the war ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


Heya Everyone,
New In-Game Event: The Grandfather’s Gifts The Lord of Decay has blessed his most beloved followers with hideous tentacles. So imbued are they with his foul pestilence that they explode when shot.

Dispatch them at close quarters to avoid this.

Complete missions featuring the blessed enemies to progress and collect rewards. This condition will only be available during the event and it will appear on both the Standard and Auric mission terminals. Look out for missions with the “Mutated Horrors” condition.

This event will start on Thursday, November 7, 2024. The rewards will be Ordo dockets, Plasteel and Diamantine. Those who complete the last tier of the event will receive a new Portrait Frame. (Dev Note: Be aware the frame might not show up immediately in players’ inventories after receiving the notificat... Read more

31 Oct

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Should be live now. Try restarting the game. The information slate went live before the event was turned on


29 Oct

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    Wenriel on Steam - Thread - Direct
[1]
MILITARUM WARZONE MISSIVE ALPHA-ONE
TO: Astra Militarum (Moebian) Command Staff
FROM: Dukane, D. Commissar
++via astro-node x-sym-226-aleph++


My honoured lords militant. I am now in rapid transit to the capital world Atoma Prime, lacking as I am updated orders from you. I intend to build upon the instructions you have already blessed me with, which is to say to inject fire and disciplined determination into our beleaguered forces in the face of this wretched traitor uprising.
There is no time to regroup for direct consultation. In the last few months (relative) the Traitorous 6th have committed sundry crimes of violence and treachery across the Domain. This would be unacceptable from any adversary, but when this horror is perpetrated by soldiers of the Astra Militarum, it is a crime and an outrage against our highest honour. I do not have the words to express my disgust. These were our own people.
The 53rd Steelheads are proud soldiers, ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

23 Oct

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

Introduction In Darktide we wanted all sounds to feel coherent and real, even though the Warhammer 40,000 universe is full of concepts based on fiction. It’s very easy as a sound designer to fall into cliches when making futuristic or fictive designs. You know, a sci-fi gun doesn’t have to go “pew-pew” when you shoot it. Me and the team actively avoided these cliches, because first of all it’s boring, and second of all, the Warhammer 40,000 universe has its own unique sounds.

My name is Johan W., one of the sound designers here at Fatshark. And in this dev blog I’m gonna go into some details in the process of creating the sound direction for Darktide.

How It Started A good place to start is to bring up Anders D. G., our Game Director. He was the one sitting on the vision for Darktide. We had a lot of chats about sound and music in general and shared refe... Read more

22 Oct

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


Heyo Everyone,
Hotfix #51 (aka 1.5.4) is out now and you can find the patch notes for it below! It is out now on Steam and it will shortly follow on our other platforms.
Render Settings Reset With 1.5.0 and the introduction of FSR 3.1 Frame Generation we accidentally defaulted the Frame Gen setting to be on. This was unintentional and we apologize for the inconvenience. With this hotfix, the launcher will be doing a proper re-detection of your render settings and reset the frame generation setting to off. This applies even if you have explicitly turned on Frame Generation. You will have to turn it on again, and you might want to tweak other render settings to your liking after the first time you launch the game.
Deprecating Fullscreen Exclusive (FSE) Display Mode What? With 1.5.4 we will be deprecating our Fullscreen Exclusive (currently named "Fulls... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


Heya Everyone,
We are putting out a hotfix this week which might require players to tweak their render settings again when first launching the game on PC.

When Unlocked & Unloaded came out last month, we added FSR 3.1 Frame Generation. As many noticed, this was defaulted to “on” and it caused issues for some players.

Honestly, this was unintentional, as it was not meant to be defaulted to on.

For this next Hotfix #51, we will update the settings version which will force the launcher to re-detect players’ render settings, this will reset the FSR3.1 frame generation to off. This is partially to revert the defaulted frame generation setting and partially to clean up resolutions and render settings to prepare for another change coming with the hotfix.

When launching the game for the first time, the launcher will show a pop up ... Read more

12 Oct

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We only support offline play on consoles unfortunately


11 Oct

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Originally posted by Komatik

Hard, sure. Insanely? Not really.

It is insanely hard for me and I have thousands of hours (albeit as a dev) in the game. For me it is insanely difficult but I wouldn't say I'm "great" at the game by any means. Cataclysm is way harder than legend though

Comment

We recently made a change that allow you to play weaves with bots aswell as a few tweaks. It's still hard as nails so if you're thinking of jumping in I would suggest being really deep into the main game before trying it out


10 Oct

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Back to Ubersreik contains three missions (and a hidden one) and 5 new weapons. Winds of Magic contains the weave game mode with 40 separate smaller missions spread out over 160 different challenges (that you can play with bots) with a unique weapon customization system , one adventure mission, 5 new weapons, an insanely hard difficulty and a new enemy faction.

Whether a DLC is worth it to you or not I will leave to the community

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.


The release of Unlocked and Loaded brought a new face to the Mourningstar. Commissar Darinda Dukane has assumed command of the Moebian 53rd regiment - the famed Steelheads. These stalwart troops have been deployed to Tertium at the behest of the Planetary Governor, Lord Margrave, who is disturbed by the perceived lack of progress made by the Inquisition.

But what is a Commissar of the Astra Militarum? The Commissars of the Officio Prefectus are fearsome, iron-fisted authoritarians who keep the wheels of the Astra Militarum in motion. To the masses of Humanity, most of whom recognise the black greatcoat, peaked cap and polished boots of a Commissar from hab-block propaganda frescoes or grainy recruitment vids, these inflexible men and women are Imperial authority made manifest. Their amorphous remit is to ensure that all do their duty in the Emperor’s name, an... Read more