Warhammer: Darktide

Warhammer: Darktide Dev Tracker




31 Oct

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Should be live now. Try restarting the game. The information slate went live before the event was turned on


12 Oct

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We only support offline play on consoles unfortunately


11 Oct

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Originally posted by Komatik

Hard, sure. Insanely? Not really.

It is insanely hard for me and I have thousands of hours (albeit as a dev) in the game. For me it is insanely difficult but I wouldn't say I'm "great" at the game by any means. Cataclysm is way harder than legend though

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We recently made a change that allow you to play weaves with bots aswell as a few tweaks. It's still hard as nails so if you're thinking of jumping in I would suggest being really deep into the main game before trying it out


10 Oct

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Back to Ubersreik contains three missions (and a hidden one) and 5 new weapons. Winds of Magic contains the weave game mode with 40 separate smaller missions spread out over 160 different challenges (that you can play with bots) with a unique weapon customization system , one adventure mission, 5 new weapons, an insanely hard difficulty and a new enemy faction.

Whether a DLC is worth it to you or not I will leave to the community


23 Sep

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That's amazing. Great job!


16 Sep

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On PC we store the prologue status in your local save data so when switching PC the save get reset. The save only include your settings aswell as your prologue status so all your progress and inventory is safe.


13 Sep

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This is not intended. It fell through the cracks when we did our rework of weaves. I will fix this immediately and it will be included in the next patch. Sorry about that.


28 Aug

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The playerbase isn't as large as on steam and most people on xbox play on champion/legend difficulty. I'll let the community tell you if it's worth it or not for you. I would say the quslity of the game is at least on par though


25 Aug

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The bot priority bug is on me. It is fixed internally but we haven't had the time to patch just yet because of the versus beta. Sorry about that


24 Aug

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On consoles there is an option to play completely offline (no xbox live/psn+ requirement). The online data and offline data are separated. Whenever you play online we mirror all online progress in your save file so if you want replace/update your offline data with your current online data there is an option for that when choosing offline mode. This is mostly for players that have been playing online for a while but having their psn+/xbox live subscription lapse for whatever reason so they can continue playing at the same progress level if that make sense


14 Aug

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Originally posted by judge-kronus

Honestly, I'm more excited to see new weapons, new campaign and a new balance for careers. I think versus is a complete different animal, it's just not for my taste.

We haven't forgotten our core ;)


29 Jul

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Bogenhafen chests only have one item IIRC. They will always give you cosmetics but they should be pretty rare since we reworked the bogenhafen cosmetics to be obtainable from the store using shillings instead


26 Jun

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Originally posted by ImmediateQuantity446

Yeah I should have specified, it’s V2. Do I have to set up the button layout if I plug a controller in or is it just plug and play. Thank you

It's just plug and play and the game will switch to whatever input method you choose to use instantly on both PC and Xbox by just using said input device. There are also 5 alternate button layouts aswell as a bunch of settings in the options menu


24 Jun

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Originally posted by ElvishEste

Thank you so much for your answer! Thanks to it, I managed to solve my problem :D Have a wonderful day

Awesome, glad to be of help. Have a great day!

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I fails at creating the DirectX device (basically the rendering backend). From what I can tell it seems to use the Windows basic driver for your graphics card that doesn't support directX 12. Maybe try to update your drivers or try starting the game in DirectX 11 mode


12 Jun

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This should be fixed now. Sorry for the inconvenience

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I'll look into it today

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This issue has been solved internally and will be included in the next patch


03 Jun

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We have a priority system when it comes to VO and gameplay always comes first. It would be fairly easy for a modder to tweak this though and it sounds like something we would sanction