Warhammer: Darktide

Warhammer: Darktide Dev Tracker




26 Jun

Comment

Originally posted by Nialori

How long? And why?

I can't give you a timeline, but to explain a little more, the tracks in-game are not built as standalone pieces but are separate elements in that they can be layered, or isolated, and aren't just listenable tracks in the sense they can be plugged straight in to an OST. They need to be combined and remastered to become tracks as most people would expect them to be in an OST.


21 Jun

Comment

Originally posted by artoff_xzed

Trail of treachery OST folder is empty

oh my, that shouldn't even be there, but it's emptiness is expected as currently there are no 'OST' mixes of those tracks. They're still in their raw form - that is to say not tracks in the traditional sense. It will take a bit more time for Treacherous Adventure and Karak Azgaraz to be OST ready.

Comment

Originally posted by BigAzzMILF

bell ban challenge fixed ?

Yep, missed it somehow from the notes, it has now been added

Heroes!

We've just put out patch 5.0.2, a collection of fixes, a few tweaks, and an update to the Collector's Edition Soundtrack to include soundtrack versions of the Chaos Wastes OST.

Bonus Content (~300 MB)

  • The Collector's Edition has been updated to include the soundtrack for Chaos Wastes. (cheers Harridas for the reminder!)

Hotfix 5.0.2 (~100 MB)

  • The Crimson Greatsword (Executioner Sword) illusion now has the appropriate icon.
  • Fixed various localisation issues.
  • Twitch mode: Changed Spawn Size setting widget from a stepper to a slider, allowing setting values like 199% from in-game. Also bumped up the maximum allowable value from 200% up to 300%. Happy Twitching!
  • Twitch mode: Added a failsafe against setting the minimum vote time and time between votes externally to prevent crashing.
  • Fixed the "Weapon Trail VFX" setting not affecting flail skins (Dressad's Roaster, Cruciform Fire...
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14 Jun

Comment

Originally posted by puddingfayce

what ahppened to aqshy?:( (dont take this the wrong way)

Aqshy remains a core part of the team, not sure what we'd do without her. Summoning /u/fatshark_aqshy

Comment

Originally posted by Romanos_The_Blind

Fixed a crash on 'Mission of Mercy' when more than one person activates the elevator.

Pretty sure this is the one my group had last night. We just finished a huge slog where we spent a good 20-25 mins on the final barrel section alone first trying to figure out where to go with the barrels, then cycling through the whole team going down and having to be rezzed multiple times to finally placing the last barrel and succeeding. Greatest feeling having finally overcome that on Legend and we all breathed a sigh of relief and got on the lift. Then, once activated, half the team glitched through the bottom of the lift and we all crashed to desktop. We were in disbelief and had a good laugh.

That's the one. Glad you could have a laugh about it despite it no doubt feeling like a proper hoof in the unmentionables <3 shouldn't happen again 😀

Comment

Originally posted by Rubz2293

I see I have access to everything despite not adding the karaz azgaraz dlc on Steam. Does this make any difference?

Adding it just let's you leave a review. The content is bundled into the main game download and is free for all.

Comment

Originally posted by VapitiParty

I have such a problem. Guys I don't have any paintings in my inventory. The challenge for the recruit has already been done.

You may need to restart the game for them to appear. Keep me posted if it works or not!

Comment

Originally posted by Few_Potential_2543

What about the bells on the first map? The challenge is bugged, it doesn't count the bell we destroy.

Will come in a future patch.

Comment

Originally posted by Nemek02

Hey guys. Are you aware of the spot on the grudge served cold when you fall right through the floor to some oob location after climbing a set of stairs? I believe it's in the second half of the map, already after the gate event.

Yep!

Here are the notes for hotfix 5.0.1 for Karak Azgaraz!

  • We're switching the rewards for Recruit and Cataclysm 'Karak Azgaraz' mission completion Okri's Challenges, where now the Recruit challenges will offer the Keep paintings, and the Cataclysm challenges will offer Shillings.
  • Fix for valve door sounds being triggered on 'Mission of Mercy' level load.
  • Fixed a crash on 'Mission of Mercy' when more than one person activates the elevator.
  • Fixed a crash when shooting at Sister of the Thorn's wall on Recruit or Veteran difficulty.
  • Fixed a crash happening when client picks up the key to the Grimoire chest.
  • Fixed a crash when client picks up potion at the same time as someone else hands them a new one.
  • Fixed a crash when using Life Staff lift attack on a dummy in the Keep.
  • Fixed a crash with the 'Blessings of Valaya' challenge should a player die in the spot where the challenge takes place.
External link →

13 Jun

Comment

Originally posted by Dog_Apoc

Thank you. Does that also mean ps/xbox have the same update window? Or are they still updated separately?

Our goal is to release them at the same time

Comment

Originally posted by Dog_Apoc

Any release window for consoles?

Very soon, we just have to verify the stability and go through cert. Maybe a few weeks

Comment

Originally posted by Radamanthys_01

As a console pleb, I'm only getting this map in 2 months.

Can someone from PC send me a link showing the new cosmetics, I'm curious to see if they re cool.

Comment

Originally posted by Kimchi-slap

Coleslaw Bobblesponge

I believe it was agreed the name was Badgerstump Humblepie

Comment

Originally posted by manubour

Noice

Any chance you can tell us news about sienna’s career? Not detail obviously with your NDAs and all but if it’s progressing and if there will be a teaser some day?

We're getting there, check the end of the linked trailer!

Comment

Karak Azgaraz - Free DLC

  • Three remastered levels to explore
    • Revisit Khazid Kro in three fan-favorite adventure maps, newly remastered specifically for Warhammer: Vermintide 2.
  • New Okri’s Challenges & rewards
    • Challenge yourself with new Okri’s Challenges and show your accomplishments with new Keep paintings and animated portrait frames.

https://store.steampowered.com/app/2445960/Warhammer_Vermintide_2__Karak_Azgaraz/

H...

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12 Jun

Comment

Originally posted by Fatshark_Calavera

Next patch (5.0, Karak release) will have a menu setting to toggle melee weapon attack VFX on/off. :)

EDIT: See my self-reply below.

Unfortunately during today's testing we found out that flails and a mace skin (Feeble Mace) do not benefit from this setting. As a workaround, anyone eager to remove the fire can do so by setting their Particle Quality (under Video settings) to Lowest.

[ Note: this setting is the reason why this went by under the radar on the first place. :( ]

I'm really sorry about this. I know this isn't ideal but we're working hard on making sure this gets into a hotfix swiftly after release.

Cheers// Calavera