Dauntless

Dauntless Dev Tracker




17 Jul

Comment

Originally posted by BROMETH3U5

Idk why developers refuse to use CTE/PTE. It just seems like common sense, especially on the PC platform. It's essentially free patch testing. All they have to do is fire up some more servers. Better patches = happier players = likelihood of players spending real money on a good product.

From my time as both a SrsGamerβ„’ and game developer, I can tell you that if you see a recurring problem in game development that seems to have an obvious solution that's not being used --- it's probably that the solution is more complicated than it seems :D

In general, game developers are people who like to solve hard problems with creative solutions. So if there's a weird problem that's not being solved it's not for a lack of initiative or thought.

CTE/PTR is hard. It's complicated to get the right builds and the right people in while juggling player expectations and also delivering an experience which meets quality expectations.

That being said, we are always pushing for more ways to get as much feedback and hands-on time as we can!

Comment

Hello!

I agree that we want to create consistency and transparency into how the HP system works and allow for players to plan their spending and playing habits.

To this end, we are looking at every associated element - including...

  • How much content goes in the pass (we think it's a great value, but we want to add more!)

  • How long passes go. We're looking at data and learning about how long a pass should be. We want the majority of players who engage to complete the pass without feeling major timecrush.

  • How HPXP is awarded. This is something coming with a suite of improvements that we are making to the HP. Right now, the only real way to grind HPXP is break parts, and it's a little .... attenuated for our tastes.

We want the Hunt Passes to be a length that is exciting and fun to complete, but we also don't want them to overstay their welcome. Keeping Ramsgate a living, vibrant place is important to us...

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Comment

Originally posted by bellius

If it's really a spoon I'll be so happy. Finally I'll be able to live my spoon master fantasy. X)

Comment

Originally posted by Dermintal91

In game name: Dermintal

Game version: 0.9.0

Type of Bug: Audio

Expected Behavior: Being able to hear the game

Actual Behavior: No sound what so ever. Was fine when I logged in at the start of this three hour run. Been silent ever since my second patrol.

Reproduction Rate: Even after restarting game it cuts out as soon as I go on a hunt.

Operating system: PS4

Logged and tracking! Thank you <3

Comment

Originally posted by OscarDivine

Almost everybody I know having these issues on PC at least is running an i5. I am having serious CPU Resource issues. My RTX 2070 is fine I wish I could split the load there.

Thanks for all the extra information here. We're still looking into this today and hope to have some answers soon. Really appreciate everyone's patience, we're hustling as fast as we can on it.

Comment

Originally posted by bellius

S P O O N !

Are you spying on us?! 😳

Comment

Hey everyone - just wanted to pop in and say we are looking into this. We may come back and ask for some additional information like system specs. In the mean time it sounds like going into your video options, and exiting out of the menu is helping some players.

More soon!


16 Jul

Comment

Originally posted by sandman_br

No loadout slots yet, but at least common drop is fixed

Hey!! Correct - we pushed Loadout Presets into 0.9.2 <3

Comment

Originally posted by Vaccom

ps4, restarting the game fixed it for me, havent encountered it since.

Interesting. I would be curious if this is the case. I would expect that there's a low % chance of audio breaking and so each time you start up the game it's a dice roll as to whether it'll break. If it only breaks the first time, that would be... interesting.

Thank you for the info!

Comment

We have seen audio breaking recently but couldn't get a repro case, it seemed random. I haven't seen this at all on PC. I'm getting the feeling this may be PS4 (or both consoles) only. Can you confirm your platform please.

Thank you! :)

EDIT - We tracked it down, definitely console only. The fix is in and will be in the next update.

Comment

Originally posted by MotherEarthGaming

Thank you PHX, nice work btw!

Np! and thanks for the kind words :)

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Dauntless Patch Notes. Release: OB 0.9.0 July 16 2019

Release: OB 0.9.0 appeared first on: playdauntless.com.