Very much going to miss him :(
Very much going to miss him :(
This looks amazing and terrifying. Brings back memories of Thrax thrashing me with portal claws.
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Read more External link →This update brings new Trials, Trials improvements, a rumour overhaul, and various bug fixes.
Dire Discovery appeared first on: playdauntless.com.
While I agree with you on most of these, why Nine Lives? Nine Lives isn't very good.
You die less and allows you to die more. It'd be one of the first things where the second you beat it you go "Okay, it looks like I don't need that" and shuffle it into damage, or maybe you realize you do. For that one it's lvl 6 or bust though, lvl 3 is not good at lvl 6 you get an extra life every 5 min, and between that and weapon revive it gives you a lot of room for a lot of mistakes.
Not too shabby. 😄
Serious quotation: What was confusing about "hand in" quests? Aren't we still losing the items we're now "gather and donating" so isn't it the same thing?
Not quite - the remaining "gather and donate" is only for quest-specific unique items. Handing in things like Aetherhearts (the most common confusion/compliant), Trials Marks, currencies etc. are all being removed.
And yep while I'm sure lots of the more seasoned folks understand the process here, this was a common point of feedback, support tickets etc. so something we wanted to clean up.
Expert terribad here. This will go in the face of every piece of meta advice ever. I learned this out of curiosity on what the real entry barrier to Heroics is. In short, I wanted to see if it was accessible to players that struggle with the game for one reason or another.
Trials require a lot of learning moves. Hescas require the right build mostly.