Dauntless

Dauntless Dev Tracker




22 Apr

Comment

Originally posted by LoyTakian

Hi, I'm a leader of a really huge guild (900+ members) and that's a sad thing to read but I can't do nothing about it and that's ok. But Since I need to remove 90% of my members, I would love to have more information to decide who to kick out. Any additional information like "This person is offline for 5 days" or something like that would turn the things easier.

Totally! For your own knowledge, when we do end up pruning them back to 100 it will be done so by last logged in date. If you would like this info ahead of time to do the culling yourself, just let me know and I will get you that info.

Comment

Originally posted by SpeedLimited

Legit started playing this weekend I can see myself buying the hunt pass when sever comes up.

NOICE. I am loving the Hunt Passes. Seeing people around Ramsgate rocking their HP rewards makes me so happy

Comment

Originally posted by SpacePrime

Yoooo, consider me PUMPED.

SAME

Comment

Originally posted by MrPyckle

This is looking super smooth! Has there been any more word of a console release? So excited!!

SOOOOOOOOOOOOOOOOON!! (Summer 2019)

Comment

Originally posted by MadViperr

Definitly gonna start playing again after the new update . keep up the good work !

YAY

Comment

Originally posted by narcoleptopus

O W O

I see where this is going, and I like. 😁💖

Excellent job handling the issue of retrofitting. 😊👌

Clear Skies and Happy Patching!

-A

<3

Comment

Originally posted by TreeRover

Sweet! Are there any plans for having in game bonuses for guilds? For example; you play/do dailies for your guild to get points and level it up, and at certain guild level milestones you'll have buffs like: get x% increase amount of $ from y, or earn x% increase to weapon/armorsmith exp, or something to do with the new mastery system. Either way, nice update to a otherwise niche system :)

Super cool ideas!! We are working on different ways to build up the social aspects of guilds, as well as connect them to in-game things like those that you mentioned. <3

Comment

Originally posted by TayDeuze

so basically current players get f**ked up and cheated out of stuff they bought again because you guys decided to transition to a new service and didnt negotiate well enough? sure, sounds fair. We only paid 10$ to create our guilds and build them up with the names we picked.

Hey! This decision came so that we can make more and more guild features in the future, and we need a cap so that guild social features can scale in the way we envision. You will keep your guild, and you will be receiving 1000 platinum as well :D

Post
    on News - Thread - Direct

Dauntless Patch Notes. Release: OB 0.7.1 April 24 2019

Release: OB 0.7.1 appeared first on: playdauntless.com.


18 Apr

Comment

Originally posted by narcoleptopus

I believe the cap refers to the number of chests one may acquire each day. 🙂

As for Cores – they do actually have a storage cap, but I wouldn't worry about it too much. Even if Cores were removed from the game, Devs would no doubt just "open" them for you, so you wouldn't lose anything.

The (not communicated) 100 Core cap is removed in this patch!


17 Apr

Post
    on News - Thread - Direct

Get a look at what's coming with Patch OB 0.7.1.

Path of the Slayer appeared first on: playdauntless.com.

Post
    on News - Thread - Direct

Get a look at what's coming with Patch OB 0.7.1.

Path of the Slayer appeared first on: playdauntless.com.

Comment

As someone who lived in San Francisco, this seems like an acceptable risk.


16 Apr

Post
    on News - Thread - Direct

Dauntless Patch Notes. Release: OB 0.7.1 April 24 2019

Release: OB 0.7.1 appeared first on: playdauntless.com.


15 Apr

Comment

Originally posted by heraclesy

interesting. is this new mode slated to release within the year?

Current plans indicate yes, but things can obviously always change when it comes to schedules.

Comment
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