DayZ

DayZ Dev Tracker




14 Jun


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07 Jun

Comment

I updated the text to clarify what is impacted. It applies only to the Licensed Data Packages, released by us (Bohemia Interactive). Generally speaking, the game data are in no way impacted by this, they are under their respective EULA (namely DayZ EULA and Arma 3 EULA) which don't allow this. It could only be possible for some content/mod released under ADPL-SA.

In other words; no, this doesn't allow anyone to use DayZ data in Arma 3, nor Arma 3 Data in DayZ.

Post

A few years ago, we released the Licensed Data Packages to the Bohemia modding community; a set of data and samples (e.g. weapons and vehicles from Arma 2) from our past games, so they can learn from examples and base new creations upon this content — to expand the Armaverse and others. These packages include configuration files, material files, 3D models, textures, and animations, as well as complete game data in the form of PBOs. We want to offer the same possibility to the young DayZ Modding community, by making most of the Public Data Package available under two new licenses which allow usage in DayZ.

The following changes will happen:

All Licensed Data Packages previously released under APL will also be made available under DPL. Users may opt for one or the other.


All Licensed Data Packages previously released under APL-SA will also be made available under ADPL-SA. Users may opt for one or the other.


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06 Jun


05 Jun

Post

Hello Survivors,

we just released a new update with some fixes. Check it out:

Patchnotes

NOTES

  • It is highly recommended to use the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update.
  • Consider de-fragmenting your HDD after downloading large updates.
  • In case of problems, please check the Bohemia Interactive support F.A.Q., DayZ F.A.Q., or BattlEye F.A.Q.
  • You can help us to further improve the game by posting your feedback on the Feedback Tracker.

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