π©Έ Blood red. π©Έ
#DeadMatter #indiegame #screenshot
Hey, survivors! Our first blog post since the 0.7.0 update is now live.
The post outlines the three hotfixes we've pushed so far. Alpha testers can read to learn what to expect and our non-backer followers can read to follow our progress.
Link:
Doors bolted shut and latches locked.
What were once lifesaving mobile units have become sealed tombs for the infected. ππ§
#ScreenshotSaturday #Screenshot #gamedev #indiedev
This may seem weird to non-Canadians, but this has happened at the @qigames office like seven times.
Moose broke through the window of a school. https://t.co/eNjE0yk3XU
Our 0.7.0 build features an updated ambulance model among its myriad of new assets. π
We have numerous variants - one for EMS, NERA, and the Police - which are scattered all over the map in 0.7.0.
Read more on our blog:
#DeadMatter #indiedev
ICYMI: The #DeadMatter Closed Alpha recently entered 0.7.0 Experimental for testers.
Since our update Sunday night, we've also uploaded two hotfix patches, bringing us to 0.7.2.
Read more on the update here:
#indiedev #gamedev #indiegame
We're incredibly grateful to our backers and supporters, and will continue to provide you as much information as we can about this update and beyond. π
Additional information about the build has also emerged since the publishing of that post, so we ask you to please visit the "announcements" channel in Discord for more key updates from the team. π»
The #DeadMatter Closed Alpha has now entered 0.7.0 Experimental for testers.
Click the link below for info on how to opt in and to read a statement from the game's lead developer. π»
Happy #Halloween from all of us at #DeadMatter!
We thought we'd celebrate the occasion by paying homage to the poster for George A. Romero's 1978 classic, Dawn of the Dead.
We hope our backers enjoy testing 0.7.0 and we can't wait to show more to the rest of our followers.
The 0.7.0 update arrives tomorrow at 11:59pm for backers. With that, we wanted to show a comparison of Dead Man's Flats as it's the core focus of 0.7.0. β οΈ
Pictured below: π£οΈ Road into town π Elk Pass Motel βοΈ Cup of Hope Cafe β½οΈ Gas station
#indiedev #DeadMatter
To conclude our celebration of #zombie gaming, we're highlighting #TheLastofUs.
Though maybe not quite "zombies", the game's fungal foes are every bit as horrifying.
Pushing the boundaries of both storytelling and visceral violence, the game is one the best in history.
We teased a single shot of an outdoor patio area in last week's update. πͺ
We now have that area completed and ready to show off! A weekend getaway resort left in disarray by the apocalypse. The focus was on abandonment in this area.
#Indiedev #indiegame #DeadMatter
Today we're featuring a game that turned anyone with a smartphone into a #zombie-killing machine, #PlantsVsZombies! π»π§
Originally launched on PC and Mac, the tower defense title prioritizes quirky enemies and addictive gameplay over visceral terror.
Zombies can be silly too.
Heels on the ground: true Slav around. πͺ Heels in the sky: American spy! π
We've added this classic striped tracksuit to the game! Favoured in eastern Europe and respected by all, the garb is extra stretchy to allow maximum squatting AND infected evasion speed! πββοΈ #DeadMatter
Today's #zombie gaming history post is dedicated to co-op classic #Left4Dead. π§
Countless nights were spent fighting endless hordes of tanks, witches, and rabid infected.
Its legacy lives on through similar multiplayer titles and its recent spiritual sequel, #Back4Blood.
We're speeding towards the 0.7.0 Closed Alpha update on Oct. 31 and have another blog post to fill y'all in on how things are coming along. π
Including: πΉ Outdoor Patio Area πββοΈ Tracksuit π Modular signage πΌοΈ 0.6.1-to-0.7.0 comparison screens
Read:
We can't talk about #zombie gaming history without mentioning #ResidentEvil. π§
Featuring revolutionary level design, terrifying enemies, and some of the best-worst voice acting in history, the title spawned an iconic horror franchise.
What's your favourite entry in the series?
The Bow Valley hosts a wide variety of commercial support trades from mechanics to builders and everything in between. π¨
Survivors looking for base building materials need to look no further than the Dead Mans Flats industrial district. π§ #ScreenshotSaturday
Grant from our team is making an optimization and art pass on the tutorial/shooting range area to help ensure it runs well and looks good. π―
The goal is to have a more βwelcomingβ environment for players new and old to mess around as a nice entry point to the game. #DeadMatter