Hello, SurvivorsClosed Alpha Update 0.9 is out now for backers!
This update hits a few big milestones for the development of Dead Matter so we can't wait to see your feedback.
Read today’s monthly blog post for the changelog and additional info:
We’ve added weapon sway and focus for update 0.9, adding further depth and realism to combat.
As we progress through our next few updates, our designers will tailor the weapon sway and focus system for different gun types and modifications.
In case you missed it, the #DeadMatter Closed Alpha will enter 0.9 on August 29th.
If you were a backer, read the blog post linked below to learn about what changes you can look forward to. It also has notes on how you can best provide feedback.
We're excited to announce that Update 0.9 will be coming to the Dead Matter Closed Alpha on August 29th.
On top of migration to Unreal Engine 5, testers will also find improvements to combat, looting, and more.
Enjoy an early look at a cement plant near Exshaw.
Featuring cramped staircases, long corridors, and floors full of heavy machinery, industrial areas such as this will act as dynamic battlegrounds for encounters with hordes of infected and fellow survivors.