The Trans-Canada Highway goes through the heart of the #CanadianRockies. 🏔️
In #DeadMatter, this highway will be the easiest way to get from town to town. However, taking the road most traveled makes you an obvious target for rival players.🎯
After a brief hiatus, the #DeadMatter blog is back! Today's entry was penned by @qigames CEO NikZ and covers the following topics:
⌨️ Resuming development
👷 New team members
🌊 New workflows
📙 New GDD
🕹️ Upcoming 0.8 Alpha build
We at @QIGames oppose the evil acts that the Russian government has unleashed upon Ukraine in the last 24 hours.
We do not make these kinds of statements often, if ever, but we will not remain silent on this issue.
How to help the people of Ukraine:
ICYMI: we have a new blog post up on the site!
Our own Nik Zorko goes deep into the complete overhaul of the game's interior lighting systems. It gets a bit esoteric, but if you're a game dev (or an aspiring one), you may find it interesting!
It's been a minute but we have a new mid-month blog post up for you all to enjoy.
✉️ Letter from Head of Studio, Derek Czerkaski
🧑🏭 Job posting info
📈 Performance improvements
💡 Lighting updates
💬 New forum
Read it here: