Deep Rock Galactic

Deep Rock Galactic Dev Tracker




10 Feb

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There’s no selection on our part. They’re randomly generated, but the seed is the same for all players in a given week. Small variations occur, but overall the same experience. The Deep Dives also have a slightly different ruleset, which is why they don’t have a hazard number.


09 Feb

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Originally posted by Electronix__247

I do pick-up and delivery for a certain green-and-yellow tractor company (they have rules against their logo being used in photos while on the job) and I picked up this person's lawnmower yesterday!

Haha, awesome.


08 Feb

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It should be the same button you use to Call the Droppod on Molly, or pet lootbugs. Remember to equip it!

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Is that yours or an image you found?

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Originally posted by JuanDiablos

Ah man, I didn't mean to sound like I was complaining or anything! As the game stands now it is fantastic, it's easily the best 4 player co-op shooter in my eyes and honestly, anything you add to the game now is just icing on the cake!

Rock and Stone!

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This is awesome! Thanks Diggy!

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Originally posted by Swahhillie

Those ears are suspiciously pointy...

You’ll never take me alive! Ahahahahhaahahhahaha!

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Originally posted by Northdistortion

Is it still pushed or is it live now?

Still pushed. Won’t be until next week.

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Originally posted by hamburglersghost

On xbox- Anyone else lose all dwarf sounds/voice lines after the update?

You can turn the volume up in the options menu.


07 Feb

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Originally posted by JuanDiablos

More armour types or armour patterns would be awesome. I think the armour is pretty lacking compared to the many beards and weapon customizations.

That is because armor is very time-consuming to make. We want to add more but it will have to wait a bit.

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Originally posted by Gearzlo

Luckily nothing affected my materials or anything like that however I'm curious if I do receive illicit goods and revert my save when will it revert back to?

Yeah, you just return to where you where at the last backup. I believe we do one at major updates and every time you play the game, but not 100% sure on the exact timing.

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It happens. Best solution is to just leave the lobby. Should you happen to get huge amounts of illicit goods, you can revert your save in the Options menu.

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Originally posted by Nivomi

Should be addressed by hotfix 5, coming once it's cleared cert

It’s been pushed, due to some issues. Solution is to turn it up yourself.

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My gramps always said “gotta help yourself before you can help others”. actuallyhedidntbutineeditformypoint

The individual perks give you an edge ans you having an edge will improve the teams chances. Beast Master is pretty much universal. Steeve puts in the same work no matter who holds the leash. Sweet tooth leaves more health for others and lets you shoot more because you’re more likely to be up. Deep pockets lets you shoot more and gather less. It’s a win/win either way. Go team!

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Originally posted by hamburglersghost

Rock and stone!

Rock and Stone!

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Yeah... Were trying to figure out what caused the spike in network related crashes. It seems to have died down but we don't know why which is worrying. We have top dwarvelopers working on it.

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Rock and Stone for helping out Greenbeards!

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:pick: HOTFIX 5 LIVE NOW! :pick:

Hello Miners,

This hotfix includes more Paint Job / Framework separation improvements and additional perk tweaks. We have also addressed an issue that caused Characters Volume to default to 0 on Xbox, which will arrive later today once the update has passed certification.

Changelist
  • More Paint Job / Framework separation improvements
  • Veteran Depositor Perk - Increased the range of the damage reduction bonus
  • Activating Hover Boots no longer calls the MULE
  • Fixed a bug that caused Characters Volume to default to 0 on Xbox
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/548430/announcements/detail/1715244988570978611]here[/url].