Deep Rock Galactic

Deep Rock Galactic Dev Tracker




06 Feb

Hello Miners, Before we get to the patch notes, let’s talk about Jump Boots and why we are removing them in their current form.

So, why do we remove something that almost all of you regard as a lot of fun and one of the better Perks? Basically, we have a quite specific vision in mind for Deep Rock Galactic. We have always stated that this is a Co-op First game and every design decision has to be with the co-op aspect in mind. But the Jump Boots detracted from the class dependencies unless everybody had them on. From a design point of view, we might as well give everybody Jump Boots as a default movement mechanic. So, let’s talk about why we believe that’s not a good idea for this game.

Apart from the co-op aspect, we have a punchline called “Danger Darkness Dwarves”. This is the very core of Deep Rock Galactic. You play as hardy dwarves working their way through danger and darkness. It’s never easy. It’s slow and hard work. But you have the weapons, tools, an... Read more
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Originally posted by kourkour

That worries me a bit, last time I had to reclaim my milestones it felt like they didn't count correctly. For example the 'complete 2 EDDs' milestone I couldn't claim even though I've clearly done more than 2 EDDs and that was the only one I noticed.

If it's not registered as completed, then there's not much we can do about it. Probably an issue with the milestones themselves, and not the perk points (but related).

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Originally posted by antibiotique

Perks are too expensive, it takes too much time to unlock every thing and with no perks reset.

I had almost everything before the patch, except 2 perks. Now 26 perks left and I need 226 perks points. 2 perks point per milestones for 50 missions..........

i don't want to log anymore

We've changed this up in the recent hotfixes, that are live on Experimental. Stay tuned.

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Originally posted by XavierLitespeed

Does this mean we get a refund of the difference between the old costs and the new costs?

Can we finally get numbers on just what exactly the explosion from "See You In Hell" does?

/u/GSG_Jacob plz.

You'll get back all the points that's been earned through milestones, and these have been modified too. I know that See you in Hell has been changed up recently, but not sure if they will include the stats.

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Originally posted by TyrannosaurusSex1859

Anyone have any idea how long these updates take to reach X-Box? Played the update on steam and now am itching to get into it with my xbox buddies!

Hoping we'll make it the window for this week.

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Originally posted by AdrianWinters

well, there goes me and 6 other mates that play this game.

the new perks absolutely suck ass. You turned the game into a jumbled mess with 0 thought put into this update.

You put a timer on impact sensors, which to activate you ahve to hold jump?

Dash by double tapping forward?

I guess the community wants it. so the community gets it. *shrug*

The game is still in development and we do accept feedback and constructive criticism. We're currently going over the feedback we're getting from the hotfixes to the perks that is live on experimental. TL;DR - we're not done changing them, but we can't really try stuff out without trying stuff out.


05 Feb

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Originally posted by AtomicAlienZ

bosco r34

GIMME!!!

No.


04 Feb

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This week, fingers crossed.

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Originally posted by SillyConclusion0

Then V

Always V.

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Originally posted by Raulikien

I got banned for a drg copypasta xD

I believe there were a few things leading up to that. :)

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Originally posted by Panishev

DRG Discord is best example of natural habitat of powertripping mods (you can also meet these species on most of big subs here).

Discord is filled with passive-aggressive and elitism toxicity and nothing is done with it.

Devs, you need to reconsider how your Discord is managed, especially when you position it as part of the game.

You also need to consider how you act if you want to be a part of the Discord. It works both ways - just saying.

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Mods here are even worse.

I get why you felt the need to call someone out for being toxic, but it's not something that deescalates the situation. In regards to the duncing, it looks like it was longer than it should have been - purely based on the snippets I've seen here and there. I'm looking into getting a better system in place.

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Originally posted by HaroldKid

The DRG IP has a lot of potential but they are most likely holding out until a 1.0 release. Since everything has the potential to change in the future, rushing to make a quick buck and creating a line of branded merchandise that may eventually become "out of date" wouldn't be very consumer friendly.

Also of note, Coffee Stain Publishing currently has a deal in place that may impact the decision making process as well as potential profits involved in merchandising. See here. "Any inquiries regarding publishing, marketing, QA and localisation of the game must go through Coffee  Stain Publishing. " The terms of this contract are almost certainly confidential so I doubt anyone from the team would be able to comment on it, but I wouldn't be at all surprised if the nature of the agreement at the very least delayed things somewhat since all involved parties will need to be satisfied with the associated marketin...

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Yes, we would like to see merchandise happening as much as all of you, but as you write, it needs to be done in the right way. We are currently working in close collaboration with Coffee Stain on a solution and I'm confident something will happen. But it takes time so I cant guess when.