Deep Rock Galactic

Deep Rock Galactic Dev Tracker




15 Jun

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Hello Miners, Welcome to SEASON 04 - CRITICAL CORRUPTION! Though we have gained great ground against the rampaging Lithophage in the past months, it remains a constant threat - and to make matters worse, reports of alarming new mutations are starting to come in.

Let’s get right into it!

With Love,
The Ghost Ship Crew




--- PATCH NOTES ---
SEASON EVENT: ROCKPOX CORRUPTOR
---------------------------- The Plague Hearts you have encountered previously have evolved. They will now turn into Lithophage Corruptors - ravenous, fully mobile abominations... Read more
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Originally posted by InterviewHelpful2267

Jacob you have again forgot to post on the tiktok account

My content guy is busy with life.

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Originally posted by p1-o2

Hey Jacob, I realize my comment above was a little harsh. I just wanted to say thanks for replying. I really do love Satisfactory and it has brought me hundreds of hours of fun so far.

My frustration is all born from seeing the potential the game has to be a long time classic.

I know the people who work on the game like yourself are even more passionate about it and are doing your best. I'll be more mindful in the future.

No worries. I considered commenting on it, because even though upgrading to Unreal 5 is a big deal, it's not completely redoing it. It's also not something done lightly, so if CSS made the switch, it's because it does have benefits for Satisfactory. And usually, it doesn't hurt the content pipeline that much as art and design should be able to work on the side. It's not without friction, but I bet it made sense to do so.


14 Jun

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Originally posted by ReturnoftheSnek

Well if that’s all it takes to convince you then…

WHY DON’T THE DWARVES EAT SANDWICHES WHEN THEY KEEP TALKING ABOUT THEM? ARE THEY STUPID? 😂🥺🙏

Space diet.

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You want a glue mission for Season 5? Because that’s how you get a glue mission.

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    /u/ on Steam - Thread - Direct
Всякое разное: Больше об этом событии вы узнаете на странице его объявления.
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Hello Miners, We are now less than a day from the launch of Season 04: Critical Corruption! And we also have a bit of exciting news on the Ghost Ship Publishing side of things - specifically, both Deep Rock Galactic: Survivor and Spellrogue will have playtests starting next week!

You can sign up for a chance to get invited to each playtest on their respective Steam pages.

https://store.steampowered.com/app/1990110/SpellRogue/
Playtest details ... Read more
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The implementation wasn't particularly good. We may add them back in, in some capacity, at some point, but it will need some reworking. What we cooked up wasn't good enough.

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I need this, like, yesterday.

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Originally posted by Shonky_Solos

I'm not hearing a "no"...

>_>

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Originally posted by arson_cat

To actually answer your questions, OP, the barrel armor was something the art director slapped together in an hour and put in as a joke. They don't think it's good enough to be an actual armor set, which is why it's not in the game. But it's been seven years and people still can't let it go.

The mutator that reduces light was deemed unfit because light management is too important for gameplay to be modified like that. It's also one of the reasons why flare upgrades were removed - they wanted a baseline of how flares perform.

Right on the money.

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Mine together, or die alone.

This is commendable teamwork. Rock and Stone, Miners!

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Sounds like a true candidate for Deep Rock Academy.