Deep Rock Galactic

Deep Rock Galactic Dev Tracker




31 May

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It’s brilliant! Feeding this straight to our internal Slack channel.


30 May

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/u/Joe_Duncan, you magnificent bastard!

Edit: Argh, wrong Joe Duncan.


29 May

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Originally posted by King_Pumpernickel

Except the guy at the bottom of every thread in this subreddit, but I don't know who shoved that stick up his ass lol

It was me, and I have apologized profusely and asked for my stick back. :(

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Originally posted by acmarkes

OH BOY.

New Boss fights? Survival mode? Double the enemies for double the profit? Start theorizing!

G-G-G-GET H-H-H-HYPED!!1

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Originally posted by Jescar1

Dwarf 1: We want more mission type!
Dwarf 2: Wish there was a deeper level!

...

GSG: Hold my beer!

*2nd round of Glyphid Slammers

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Hi, sorry you fell victim to a bug like that :( Can you add your full pc specs? and does it work for regular missions?

Also, are you on steam or win10?


28 May

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Those are lovely!

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Engineer is my favorite due to the turrets.
Scout is great too, since he can zip all over on his own.
Actually, I like the gunner too in certain scenarios.

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Originally posted by Wenex

Hey!

I did reported this bug countless times already, but it never got fixed nor got any traction. I know I'm not the only one who gets "annoyed" but this small bug. It's not game breaking, but immersion breaking. And can get on your nerve, if you start noticing it everytime it happens.

I hope some Dev sees this video and forwards it. This bug is 100% reproducted by shooting Flamethrower/Cryogun and changing weapon to secondary. The visual effects just disappear if you don't have the main gun equipped. They do come back if you change to main weapon again.

We're aware and it's on the list.

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βš† _ βš†

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Originally posted by NoahsArrk

Thanks a lot. We're loving the game.

needs push to talk though

I've seen that Sea of Thieves video, so I know why. (It's should have that, tho)


27 May

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Spectacular work, man!

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Originally posted by G-o-n-e-j-a

Anything new from upcoming update to tease, instead of umm... this? (=

Technically it is from the next update!