The Elder Scrolls Online

The Elder Scrolls Online Dev Tracker




10 Dec

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thejadefalcon;c-8231991
Why not just turn it off? At least until your testing can be done?
This is fair question and was also the first one we asked when this was first reported. It takes time to push fixes across to completion, between the multiple teams involved, certifications, etc. This isn't something that we are able to hotfix and requires an update. Doing a temp update to effectively undo a fix that is already coming and pivot to another approach would make the actual fix take even longer.

06 Dec

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Earlier this year we had the great pleasure of meeting so many of you in Amsterdam when we celebrated the 10-year anniversary of The Elder Scrolls Online. At the time, we had also planned a North American gathering for 2025. While we will continue to celebrate a decade of ESO with in-game content, activities, rewards and more, we will no longer be hosting an additional large-scale in-person event in North America. This was a difficult decision to make – we love hanging with the ESO family! – and we plan to continue holding smaller gatherings in various global locations, including meetups at industry events. Meanwhile, our focus, as always, continues to be on the game itself – on delivering fun, engaging, welcoming and challenging content for longtime and new players alike. From all of us at ZeniMax Online Studios, thank you for being such a dedicated part of the ESO community. 

05 Dec

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Hey all, we're aware that some players are having issues logging into Xbox EU and are working on it. This will require a server reboot, which we are queueing up now.
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Hi all! We have confirmed that there is an errant Crazy King map in the Capture the Relic weekend mix, so you may have that one pop during this battlegrounds weekend. Thank you for reporting this to us. It will be fixed for future Capture the Relic battlegrounds weekends. XSTRONG;c-8231964
You cant play 8vs8 during the event?
Hi @XSTRONG! Thanks for the question. Correct, you cannot play the standard "all game modes" in the 8v8 queues while an event is active that highlights specific game modes.
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ZOS_JessicaFolsom;c-8231937
We're also looking into why the link appeared that way in the email you got, @doright.
As a follow-up to this specific piece, we've confirmed that the link in your email is legitimate and part of our tracking. Knowing who clicks on these links (through SendGrid) is one of the ways we can better understand if people are getting our correspondences and if they are effective, and ultimately helps us improve our email efforts and identify any issues. We do appreciate you asking, and it's good to be overly cautious with emails and links that look off, especially this time of year.
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Hey all, as a follow up to this, we are still investigating adjustments to reduce the impact of the sound effects of the ability in these cases. As we've delved into the investigation and what is possible, it's become apparent that this will take some time to adjust, test, and implement. Realistically, the work around improving this is going to be included in Update 45 (next year) at the earliest.
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Hey all, the old billing emails from last month that some of you received on December 2 were due to an outbound communications error in our billing and account management system following a maintenance on the same day. No one was actually charged in conjunction with these old billing notice emails, and the issue has since been resolved. We're also looking into why the link appeared that way in the email you got, @doright.
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Balastar;c-8231918
This also affects furnishings. I just crafted 15 lamps in my house and it counted as 1.
Thank you, @Balastar. Passing that along to make sure it's noted in the bug write-up.

04 Dec

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It warms our hearts to see this stream be anticipated and enjoyed so much! We're going to see what we can do to make it happen before the end of the year :smile:
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Hey all, for those of you reporting that Cyrodiil delve bosses are not counting toward the Golden Pursuit, we'd like to ask for a bit more information. We have identified a localization issue with all non-English clients (so French, German, Spanish, Japanese, and Simplified Chinese) where the "Earn Level" task is incorrectly displaying "Kill X Bosses in Cyrodiil Delves." Because this is a localization mismatch error, killing bosses in Cyrodiil will not progress this particular task - it's looking for earned levels. We have a fix for this lined up for the next incremental patch the week of December 16. If you are killing delve bosses in Cyrodiil and not seeing the general "Kill 5 Delve Bosses" Golden Pursuit progress, we do want to know, please. The boss name would be especially helpful. Thank you!

03 Dec

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SkaiFaith;c-8231054
I'm reporting here that one of the options for the Golden Pursuit is likely not working as intended: I unlocked the "craft 50 items" by doing them in bulk and it worked; I did that directly in my house and the "craft 20 items in a house" counted just 1/20. I tested this a couple times more and it force-required me to craft 1 item at a time; all items I used to craft in bulk I won't have them back and they didn't count. Maybe you could hotfix this for other players? Aside from this, I think I appreciate this Golden Pursuit more than a regular event, and it will keep me busy returning to play more ESO, so... Positive feedback from me :smile:
Thank you @SkaiFaith! We've confirmed that the "craft 20 items in a house" Golden Pursuit is not correctly updating when doing multicrafting with Alchemy or Provisioning. We have a bug in for it - in the meantime, the suggested workaround for that one if choosing Alchemy or Provisioning is to craft the... Read more
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Hey all, thank you for reporting this. We can confirm that Alchemy and Provisioning multicrafting are not correctly counting toward this Golden Pursuit, and that is not intended. The workaround for now is crafting Alchemy and Provisioning items one at a time when doing so for this Golden Pursuit.
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LadyGP;c-8231027
Copy that, thank you for the update Jessica. Reassuring to hear this is still in work and some acknowledgment for our frustrations. I look forward to hearing more about how we got here and hopefully some context that has been missing to ease some frustrations.
It is and thank you. I'm sorry it's taking so long. The investigation is complex and part of drafting responses has been collating some of that ongoing investigation.
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MarzhinGwyls;d-669809
The Delve Boss in Deshaan Lady Llarel does not provide the correct reward for the Golden Pursuit delve boss, this is erring on the beneficial side for players, but definitely not intended as it would be considered an exploit.
Thank you, @MarzhinGwyls! We're aware and players can consider this an error in your favor. Ishtarknows;c-8230873
Craglorn bosses seemingly don't count either. I killed Mzeklok in Rkundelft and both bosses in Haddock's Market and none counted.
@Ishtarknows thank you for reporting this to us. We are also seeing some unintended inconsistent behavior with Craglorn delve bosses and the December Golden Pursuit progress, and are investigating
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Hey all! Thank you for the continued feedback and questions. We are here and see your replies. We are still working on writing up answers to some of the questions asked in this thread (and this has involved the ongoing investigations). We recognize getting those answers is taking longer than you'd like, and we're hoping to have those to share soon. Thank you for your patience.
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Aldoss;c-8229969
I'm very eager to read the replies from @ZOS_Kevin and @ZOS_JessicaFolsom (and hopefully a statement from @ZOS_BrianWheeler or even @ZOS_MattFiror, as well) about this thread, now that the holiday is over. I hope your vacation was enjoyable and I hope the extra time to aggregate player feedback in this thread was constructive. Should we expect a reply this week or will there be more time with internal discussions before addressing the concerns shared within this thread? Thanks y'all!
Hi @Aldoss! Thank you and thanks for the ping. I've been fighting the inbox boss all day today, catching up. Kevin is out this week, enjoying a much sunnier locale than Maryland. We're all very jealous. :D We're putting together our thoughts on some steps we'd like to take to improve overall communication, especially the cadence consistency. And much of that is taking into consideration the recommendations here. We'd like to share that soon (it its own thre... Read more
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tincanman;c-8230766
As per my posts above:
  • The ability to dismiss/ignore/disable the prompt. Just getting that prompt off-screen would be a useful start; I expect some others might be in the middle of something and may want to return to the Golden Pursuit interface later at their leisure rather than have the persistent prompt. Perhaps, push it to notifications
  • (which already exists with a well-developed interface) where it can be reviewed and responded to later, for those who want to? I expect others would prefer it as is which is why a disable/enable toggle, for me, would be preferred, but a compromise might be a fade-timeout with the prompt pushed to notifications at the timeout end(if such were implemented, the ability to set the timeout timer would be a winner as it could be set to zero, effectively shunting the prompt to notifications immediately...)?
  • The ability to disable the golden pursuit interface thing altogether; it's very much like seals of...
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LadyHermione;c-8230760
Does it also mean that we will not be locked out of the other ones that have the Outfit Styles if we completed 20 pursuits that didn't have them?
Correct! You won't be locked out of the outfit style activities and rewards, even if you do other ones that don't have it first. There is no lockout of those rewards at all. :smile:
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code65536;c-8230746
If you press X on keyboard (not sure what keybind it is for controller), it will dismiss that prompt temporarily. That prompt will reappear any time you re-emerge from a load screen. There's no way (without the use of addons) to suppress that prompt permanently. And pressing X on keyboard to (temporarily) dismiss the prompt is not telegraphed in the UI and so it is not discoverable by people who do not already know about it. BTW, pressing X also works for the prompt for level-up rewards.
Thanks, @code65536! This sounds like the same issue we were seeing last month, and we do have a bug in for it. We're still trying to nail down the cause. We can confirm, at least, that this is not working as intended.
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tincanman;c-8230728
^ This, specifically, for example - there does not seem to be a way to ignore or dismiss this prompt without actually interacting with the golden pursuits. Why has a means to disable/ignore/dismiss this (GUI design 101...) not been implemented?
Thanks for the feedback, @tincanman! If you could choose, what specific functionality would you like to see? Is it specifically the ability to toggle on/off in-game pop-up notifications?