Escape from Tarkov

Escape from Tarkov Dev Tracker




01 Mar

Comment

Originally posted by kristjan0

Have you thought of making something like https://twitter.com/RustUpdates ? They post their commits on Twitter so people can see how things are going.

interesting

Comment

Originally posted by JJ2JZ

If we want to continue playing are there other ways beyond reports that we can help with the problem?

I cant play the game properly right now as its too painfall but im willing to put in some hours to be a honey pot but the reporting system is so obscure it feels like a waste of my time.

Im not sure making videos of the cheaters is the right approach but im up for helping if it makes a difference.

reports is the best you can do right now

Comment

Originally posted by x_GeGe

When will we see new lightkeeper content?

next patches

Comment

Originally posted by JJ2JZ

Do you play the game at all? I feel like if you was to play the game the way we do much of these points in this thread will already be very obvious to you.

You must try the food you make, often otherwise you cannot know if it tastes right. For instance the invisible bug should have been obvious if any internal testing was done with groups as this was impacting everyone almost every raid.

yes i play the game and i struggle too. this is what eft is about. start to play, get rekt, repeat, become better

Comment

Originally posted by Firecracker048

Hey Nikita. You answered earlier that hundreds of thousands play every day.

Could you give us an average number for, say the month of January?

Then could you give is the number of bans in the month of January?

I made a post a few days back trying to calculate the % of active players that get banned for cheating. The number I came up with was 7.4% based on very limited data and alot of assumptions. Is three any way you could give us hard data for the month of january?

i dont have this info at my hand. but its really low amount comparing to overall players. something like half of percent or even lower

Comment

Originally posted by TehBuckets

The last couple of days must have been pretty rough for you guys. With all the drama a revelations from "the video" to the video Trey24k made. You have already answered a bunch of question I would ask, but what I am and I believe many others ultimately want to know. What changes BSG is planning to make in the future? Are you thinking about changing development directions? Did your short/mid/long term goals changed?

Lastly, thank you for the hard work you guys do at BSG. I want you all to know, the community including me is only pissed because we all love the game that much, and we all just wish to get the best possible entertainment we can get out of it. The communication in the last couple of days has been amazing and once again, thank you for Escape From Tarkov.

we want to finalize everything and release the game

Comment

Originally posted by Epic_Tea

How has cheating become so prevalent an issue under BSG?

it wasnt become. you dont know the history of EFT. it pops from time to time, usually after big updates. New cheats being released

Comment

Originally posted by Ronaoke1

I dont know how these things work just wanna ask if the time between being ready to go in raid and actually starting the raid will be reduced to shorter time because i found out if you would be faster in game again after you die it would be waaay less frustrating and enjoyable to play another raid again than wait 15 minutes to play the tame again Thx mister Buyanov

i agree

Comment

Originally posted by francoispaquettetrem

why do you keep designing the game with anti RMT mesures?? It punishes normal players and RMT and cheaters are still a thing?. FIR, lvl 15 flea, no dropping of keys, etc etc.

FIR. lvl 15 flea were done for slowing progress. not for antiRMT

no droping items were done against boosting and RMT. again - against unfair advantages

Comment

Originally posted by drgreed

Let's be honest for a moment. One reason you didn't implement a replay system is that it would add a lot of additional stress to the already overburdened servers. The current network architecture must be problematic, are there any plans for an Operation Health update for Tarkov? Aside from addressing cheaters, it feels like the game could benefit from quality control of its current features. How likely is it that we will see a network overhaul and tick rate update in the future, let's say by the end of 2023?

all of this is being done for arena

Comment

Originally posted by PanProjektor

Are you interested in doing a charity event of you or other BSG employee playing to reach lvl15 ?

It’s not JUST to see you suffer like we do, lol, BSG not playing their own game is a huge source of frustration and confusion towards development. I feel that it would influence some decisions regarding balance.

bsg plays a LOT

Comment

Originally posted by Pan_Andjei

Hello Nikita. When I can play Tarkov without desync,cheaters, stutters, bugs and glitches of all sorts, fps drops, broken sound, invisible players and 5+ minutes waiting for every raid? Watin' since 2018.

even when the game will be clean of that by 100% you will still write such type of comments.

Comment

Originally posted by awa1nut

Using recoil as an example, the playerbase a whole said this thing in the game feels bad to play and is bad on a technical level. Why did it require a video essay from a streamer for the dev team to make changes?

i dont agree that its BAD. it could be done better and we will do it

Comment

Originally posted by Kahvana

What are your thoughts on offline PvE raids with progression (being able to complete quests and obtain loot)?

not an option

Comment

Originally posted by -TAAC-Slow

Love the game bro. Cheaters are scum.

1) Will shoulder swapping your weapon ever be implemented?

2) if full release is still 2 or so years away, can you stop server wiping? You’ve shown you can do many updates during this wipe. I know some like the server wipe, but they seem to stop playing after a couple weeks. I hate the wipe and am here for long haul.

3) Is it at all possible to have one map like labs (maybe a new map) that is a pve raid only, solo or as team? Like a regular MMO raid, that can have a curated story / atmosphere experience. Just one map, the rest will remain normal pvp. It can have a limited entry like labs

4) Is there a plan for mantling animation? Tired of jumping over tiny objects that I should be able to walk over.

5) would you consider making it so people can’t aim down any sights while using nvgs? That’s realistic, and would make the IR laser actually useful.

6) Arena when?

  1. yes
  2. wipes are still needed
  3. there will be initial first map available only for those who below 10 lvl
  4. yes
  5. yes
  6. asap
Comment

Originally posted by Mad_Cheese

What is the truth behind the rumored 'report abuser section'?

I am hesitant to report 'sus' because it's hard to differentiate cheats and desync.

report it anyway if you feel that it was a cheater

Comment

Originally posted by SHMEXIE_YouTube

Can geneburn music be used for Tarkov’s content creation without worrying about copyright? You make amazing music btw.

yes you can

Comment

Originally posted by Aazatgrabya

Will there be any further dev time focused on reducing the loading time to get into raid. EU servers can still take 2-5 minutes (occasionally longer). This is one deciding factor when playing with friends. If we're short on time (a couple of hours say), we'll play something we can jump into quickly.

yes

Comment

Originally posted by AquaPSN-XBOX

Is cheating/anti cheating currently your guys’ number 1 priority?

one of the top and always was

Comment

Originally posted by RickRate

what do you think about the valorant anti cheat system?

it was written around game. not like it some plug and play solution