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Hello dear community!
Plati with you today, going to take a moment of your time to talk about my ‘visual input’ in Europa Universalis IV modding ecosystem.
I’ll focus almost exclusively on a select few of my visual mods (part of Plati’s Visuals workshop collection) with minor mentions of my input in Paradox Converter teams work. I'll delve into the technical aspect of visuals and explain the thought process of mine when ... Read more