Fault

Fault Dev Tracker




29 Apr

Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1106750/announcements/detail/3035966163964917850]here[/url].

27 Apr

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Patch 13.0 goes live today at 1:00 PM EST!

Servers will be down for 1 hour starting at 12:00 PM EST.

-New HUD and Game Screens.
-Ability System Rework.
-VFX/SFX System Overhaul.
-QoL Changes.
-Hero Balance Pass.
-Soft Elo Reset.
-And More!

Check out the newly updated patch notes below and prepare for battle!

Patch Notes[www.playfault.com]

22 Apr

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Content
New H.U.D Patch 0.13 will be available April 27th. Update release time will be announced next week.

Fault’s new HUD is here!
The new HUD is more than just changing the visual aesthetic of the display itself, but also changing how all information is presented to the player. To achieve this we have created custom animations and VFX/SFX to feed your eyes and ears the information you need in a satisfying way, without taking your attention away from the action.



We wanted a HUD that holds all the information a MOBA game needs, combined with the aesthetic and clutterless feel of action games, and we feel we have achieved this in patch 0.13.0. We will continue to monitor the HUD and the community's reactions to it to further refine it as needed after release.

... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1106750/announcements/detail/3035965529904332468]here[/url].

15 Apr

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Welcome
Hello everyone and welcome to this week’s blog post!

We would like to inform everyone that the patch is in the final stage of development and that next week’s “Weekly Update” will be replaced with a Dev stream containing the patch notes, showing off the build live, reacting to community content/ memes, and announcing the final date for the long-awaited patch 13.0 release. The stream will take place Thursday 22nd at 2 pm EST. Since this will be the last weekly update blog post containing patch 0.13 content we wanted to still show off a few things coming to the game.

Steam Community Items
We will be adding Steam Community Items in the next couple of weeks. Steam Badges are craftable items that you can display on your Steam profile by collecting an entire set of Trading Cards. The more you craft, the higher your Badge level! Trading Cards can drop into your Steam inventory by simply playing the game, trade them with friends or sell/buy them on the Ste... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1106750/announcements/detail/5820315468884224613]here[/url].

08 Apr

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Welcome
Hello everyone and welcome to today's weekly update! We have more teasers to show you, however, we do want to save a few surprises for our community. We are very excited for the release of the next patch, not only for the content we have shown off, but also due to the fact that this patch also works towards much-needed implementations of new systems to make development alot smoother later down the line.


New SFX We have more awesome audio coming with patch 0.13 and we would love to share more of it with you! Today, we would like to show you the new sounds for Faults Blue buff monster.

Blue Buff Audio: ‍Blue Buff Idle[soundcloud.com]
... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1106750/announcements/detail/3076496659169671051]here[/url].

01 Apr

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Welcome
Hello again Fault fam and welcome to this week's blog post!

The patch is going very well and we plan to move into our final testing stages this week. As we stated before, patch 0.13 not only brings our new HUD and some needed QoL changes but also goes towards implementing new systems and code changes which work towards creating a more stable and strong foundation for us to build upon. In today’s blog post we would like to show you a few more things coming with patch 0.13, while also discussing what we have planned after the patch.

‍Patch 0.13
We have some more content to talk about regarding the big patch in today's post. If you are new to our weekly updates, be sure to check out our past blog posts to get caught up on everything coming with patch 0.13 here.


‍Shrines
Last week we spoke of the objectives coming to the game and the buffs they grant players upon being destroyed, today we would like to show you what each these shrin... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1106750/announcements/detail/2981920432445007302]here[/url].

25 Mar

Post
Welcome Welcome to this week's blog post!
We have alot planned for the future of Fault that we are excited to talk about in these weekly updates, but for now, we would like to give everyone another look into what's coming with patch 0.13.0.

New Icons We have many new icons being implemented with the H.U.D, and we wanted to give players a chance to study them ahead of time in preparation for patch 0.13.0. If you missed the new stat icons in a previous weekly update you can view them here[www.playfault.com].

New Role Icons

New Status Effect Icons ... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1106750/announcements/detail/2985297497519729740]here[/url].

18 Mar

Post
    Baylix on Steam - Thread - Direct
Welcome Hello everyone and welcome to this week's blog post! We have more things to share today including a new hero skin poll! Keep in mind, everything presented in these blog posts are subject to change during implementation and testing.‍

Soft Fault Rating (FR) Reset With patch 0.13.0, we will also be implementing a soft FR reset. This reset will be a step towards helping to balance and tighten the edges of our matchmaking for both new and old players alike.

New Loading Screen Along with the patch and our new H.U.D, we also have many changes in the works for an overhaul of all of our menus and screens, including this concept for a new post draft lobby loading screen.


Smart Shop Another awesome feature coming with the next patch is our new “Easy Loadout” addition to our in-game item store. This new system will h... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1106750/announcements/detail/3006688962881376923]here[/url].

11 Mar

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Welcome
Hello again everyone, and welcome to this weeks weekly update blog post!

We continue to make great progress with the next patch, we are currently in the testing phase and we are aiming for a March release, however anything can happen during testing and the patch may be pushed to next month. We deeply appreciate our communities patience as they wait for the next big update to hit Fault, we are working hard every day to ensure it is worth the wait.

Now, this would not be a weekly update without showing off what we are working on, and that means more sneak peeks at whats coming with patch 0.13.0.

Ping System
Our new ping system has been designed to be much easier to control during the heat of battle, and many new animations have been added to ensure your team hears you loud and clear.


... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1106750/announcements/detail/3015695527543096055]here[/url].

05 Mar

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Welcome
Hello again everyone and welcome to the next weekly update post!‍We have more great content to show off while the team continues the grind on update 13.0, which contains not only the long-awaited H.U.D, but a ton of QOL changes for the game itself. Internal testing is underway and going well, and we will call a Dev stream closer to the patch to announce the date and showcase everything live to our community while we take any questions you may have about the game itself.

New Icons
With the HUD and UI update comes an entirely new set of icons, we wanted to provide some of these for everyone to study before implementation occurs. We will provide a full list of the new icons before patch 0.13.0 goes live.‍


Website Changes
We decided a new look in-game calls for a new look everywhere! Our website designer has... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1106750/announcements/detail/3014568991982234444]here[/url].

25 Feb

Post
Welcome! Hello again Fault fam,

The team has been grinding away on the next patch non-stop and a ton of progress has been made on everything mentioned in the last weekly update. As we stated before, the next patch contains alot more than the long-awaited HUD, it will also bring a ton of large improvements to the game and production in general. We will provide full details about all of these major changes in the notes for patch 0.13.0 as soon as we reach our final testing stages. Now, time for some more looks into what's coming to Fault!


The HUD The HUD's development is well underway and we hope to get it in your hands as quickly as possible, with that said we would like to share some more sneak peeks into its design before release, keep in mind anything you see in these weekly updates can change and should not be considered final versions.


New Aspect Screen ... Read more