Forge of Empires

Forge of Empires Dev Tracker




26 Sep

Post
    Juber on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  

25 Sep


24 Sep


23 Sep

Comment
    Juber on Forums - Thread - Direct
Friday
  • We fixed an issue, where the app crashed when placing the golden crops
  • We also fixed an error, that appeared when placing the maypole
  • In the reconstruction mode, there were some building type indicators missing. They were now added.
  • Incidents now don't appear behind the boost window from the Event Hub
 
Post
    Juber on Forums - Thread - Direct


Hello Queens and Kings,

For the detailed description of the changes, please see the list below:

Bugfixes

  • Within the Message Center, there was a technical issue where you could not hide or favorite different conversations. This has now been fixed, and works as expected.
  • Additionally, in the Message Center, there was a technical issue where you could not unignore a player (after utilizing the ignore option on them previously). This has now been fixed, and you can now use the unignore option.
  • Previously, there was an issue with the Victory Banner, where after players had set preferences to skip and not show, that it would continue to be displayed. This has now been corrected, and no longer displays after preferences have been set.
  • In Reconstruction Mode, there was an issue previou...
Read more

22 Sep

Comment
    Juber on Forums - Thread - Direct
Thursday
  • We fixed an issue, that prevented you from finishing the tutorial
  • The Production Carousel for military buildings now does not cycle to full buildings anymore
  • We fixed an issue, where the difficulties for fights in the Egypt settlement were not translated
  • We also fixed a rare issue, where aiding did not work, if there are no buildings to motivate
  • An issue was fixed, where sometimes the notice, that your great building reached the next level, did not have a line break
  • Another issue was fixed, where the Mountain Reserve had the wrong collecting sound
  • And an issue in the message center was fixed, where you could not change any settings for messages (hide, fav., lock, unlock)
 

21 Sep

Comment
    Juber on Forums - Thread - Direct
Wednesday
  • Nothing player relevant today
 

20 Sep

Comment
    Juber on Forums - Thread - Direct
Tuesday
  • We added a missing translation for the error message that appeared, if you tried to motivate/polish a building, which does not exist anymore
 

19 Sep

Comment
    Juber on Forums - Thread - Direct
Monday
  • We have added a new loading screen
  • We fixed an issue, where the needed goods to refine would not show in the goods building
  • We have added the Production Carousel to military buildings
 
Post
    Juber on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  

18 Sep


16 Sep

Comment
    lordwasa on Forums - Thread - Direct
Friday
  • We have improved the option to open the Friends Tavern from the event history in the Town Hall
  • When opening the reconstruction mode and storing a building in reconstruction mode, the exclamation mark indicating a newly stored building was missing
 
Post
    Juber on Forums - Thread - Direct
Hello lovely Beta people!

I am Juber and I will be the new Community Manager for the Beta market. I moved from my position as CoCM for the German market. Now I will be here to report bugs, give your feedback to the developers and of course help you with problem you might stumble across. :)
I already bring a lot of experience from my 1 1/2 years as German CoCM, almost 4 years of moderation there and also now almost 9 years of game knowledge.
Lets try making the game even better than it already is ^^