Guild Wars 2

Guild Wars 2 Dev Tracker




02 Apr

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I was out of office all last week so I am just now seeing this, but this series is so good! Thank you for sharing!
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Well, okay. ๐Ÿ˜„

01 Apr

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I just shared this thread with the team to take a look at, thank you for flagging it!
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@jokke.6239 I'm glad you did! There are always people who missed the note/weren't aware for one reason or another, so mentioning it almost certainly brought it to the attention of others who missed it as well. And I've said this elsewhere: We need to hear what the community likes just as much as we need to hear what they want changed/improved/updated/fixed, and human beings in general are much less likely to spend time talking about what they like than they are talking about what they dislike. Calling out a change that you just discovered and that you love is great--thank you!
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This is disappointing to read. I'd go so far as to say I am going to be disappointed about this for a l o n g time. Long. Loong. time.
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๐Ÿ‘€
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04/04/2024โ€”April Fools 2024 Heights of Glory With pretty much every secret unobscured, the commander finds themselves facing a tall new order. Even if they defeat the nefarious forces at Tyria's doorstep*, have they made their own grim bargain with higher forces looming above in the process? A long-overdue reckoning begins when Tyria's loftiest hero receives a mysterious letter. Could a heretofore overlooked asuran professor really have uncovered the truth of those events two years ago? Stand tall and shake the higherarchy of Tyria in the Heights of Glory weekly experience, starting now and extending until April 9 at noon. General Removed all gathering nodes from Tyria for polishing. Diessa Plateau: Fixed an issue that caused NPC dialogue and event text around the village of Butcher's Block in Diessa Plateau to refer to nearby activities as "meata-events." Options for the character-select background have been expanded. Players may now choose from al... Read more

30 Mar


29 Mar

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Here are the worlds for EU: * Augury Rock (FR), Vizunah Square (FR) * Aurora Glade (EN), Abaddon's Mouth (DE) * Baruch Bay (SP) * Blacktide (EN), Underworld (EN) * Desolation (EN), Jade Sea (FR) * Drakkar Lake (DE), Miller's Sound (DE) * Elona Reach (DE), Piken Square (EN) * Far Shiverpeaks (EN), Ruins of Surmia (EN) * Fort Ranik (FR), Gunnar's Hold (EN) * Gandara (EN) * Ring of Fire (EN), Dzagonur (DE) * Riverside (DE), Fissure of Woe (EN) * Seafarer's Rest (EN), Kodash (DE) * Vabbi (EN), Arborstone (FR) * Whiteside Ridge (EN) Here are the worlds for NA: * Blackgate, Sorrow's Furnace * Borlis Pass, Ferguson's Crossing * Darkhaven, Yak's Bend * Dragonbrand, Stormbluff Isle * Fort Aspenwood, Henge of Denravi * Gate of Madness, Crystal Desert * Jade Quarry, Eredon Terrace * Kaineng, Sanctum of Rall * Maguuma, Isle of Janthir * Northern Shiverpeaks, Devona's Rest * Sea of Sorrows, Anvil Rock * Tarnished Coast, Ehmry Bay

27 Mar

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Bug Fix: Fixed an issue that prevented the following achievements from completing when the player accomplished their objectives: Reconquer the Crash Site Climb (Weekly) Reconquer the Hidden Depths (Weekly) Reconquer the Retrospective Runaround (Weekly) Revenge of the Vinewrath (Weekly)

26 Mar

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We're aware of some issues in the LWS2 event that just started, and our team is working on a fix. The following achievements are impacted, and we will provide an update once the issues are resolved: Reconquer the Crash Site Climb (Weekly) Reconquer the Hidden Depths (Weekly) Reconquer the Retrospective Runaround (Weekly) Revenge of the Vinewrath (Weekly)

25 Mar

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Bug Fixes: Fixed an issue that caused the โ€œDefeat the Champion Avatar of Envyโ€ event in Nyedra Surrounds to start with a 15-second timer. Adjusted Knaebelag the Terror's defiance bar to its intended value. Coalescence of Ruin: Fixed an issue that could cause this skill's effect to appear underneath the player. Thump: Fixed an issue that caused this skill to have a greater range than intended. Eternal Oasis: Fixed an issue that prevented this skill from converting conditions. Icerazor's Ire: Fixed an issue that caused conditions inflicted by this skill to be sourced incorrectly. PvE reward container preview text listings no longer display erroneous probability rates.

22 Mar

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Learn more about the feedback from the last WvW World Restructuring Beta and what's next!

21 Mar

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FINE, yes, I laughed. ๐Ÿ˜„ More seriously, I've got answers! Ignaxious should be corrected now--you're right that his health was not behaving as intended. Knaelbelag's defiance bar is a different issue and we are looking into it.
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Bug Fixes: Vigorous Precision: Removed the unintended internal cooldown. Fixed an issue that prevented the Artisan of Arms special objective in the Wizard's Vault from synchronizing with the Artisan of Arms achievement's progress counter. The special objective will now progress as intended when a player defeats an enemy under the conditions required for the Artisan of Arms achievement. Players affected by the synchronization issue may observe that they complete the Artisan of Arms achievement before completing the Wizard's Vault special objective, but they will complete the objective upon defeating the remaining required enemies with their new weapon. Fixed an issue that prevented Malicious Shadows from applying the Empowered effect after reaching Cerus in the Temple of Febe Strike Mission. Breakrazor's Bastion: Fixed an issue that caused this skill's effects to apply at the player's location rather than the summon's location. Fixed a server crash.
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We've got a fix for this coming in later today! I'm sorry for the hiccups!
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We've got a fix for this coming in later today! I'm sorry for the hiccups!

20 Mar

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This update is live now: Grab the latest build and it should be resolved!
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Bug Fixes: Fixed an issue that caused the Candy Corn Gobbler to have different randomization rates and effect durations from its previous version. Darkrazor's Daring: Fixed an issue that prevented this skill from inflicting bonus defiance damage in PvE. Symbol of Ignition: Fixed an issue that caused this skill to inflict more burning than intended in melee range.
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Good morning! I've got an update from some of our designers: After extensive checking we identified an issue with the Candy Corn Gobbler - the previous version (before the March 19 update) had a bug causing the Experience Booster effect to occur as an extra double-buff more often than it should have. Additionally, there were a few small probability differences that increased the chance of a non-XP double buff and a typo causing some of the minor buffs to have extended durations in the new version. When all of this was combined it caused total buff durations to appear within standard deviation for large amounts of candy corn used in testing (300+ gobbles) but not for the Experience Booster in short gobbling sessions. We have a fix in the works that will recreate the original results precisely--this time intentionally--while preserving the improved ease of use of the updated item. We're working on getting it to you as soon as possible!