Guild Wars 2

Guild Wars 2 Dev Tracker




18 Jul


17 Jul


15 Jul

Comment

I’ve loved every single one of these but this may be my new favorite. Awesome work!


13 Jul

Comment

Originally posted by TheGreatMightyLeffe

Your cape is the sole reason my Rev has any back item at all!

💖

Comment

Originally posted by Sophie_Fonsec

if only you didnt add those spikes on the shoulders for the heavy set :''', still nice tho.

I think you're referring to the Ebon Vanguard shoulders? I didn't do those - I don't do armor.

Comment

Originally posted by Jademalo

Is there a good way to get a fairly simple feature suggestion through to the team that would make the Steam Deck experience a lot better?

The deck can quite consistently run the game at 40fps, and with the 40hz mode of the display this leads to a great experience. However the Deck's frame limiter adds input lag, and the ingame frame limiter can only be set to 30 or 60.

Is there any chance of either a customisable frame limiter or at the very least a 40fps option for it? It would make a world of difference to how the game feels.

Best bet would be posting on the official forums and perhaps someone from Engineering would take a look. No promises or guarantees, but I think that's likely the best way to get it noticed by the right person.

Here's the US/English site for reference.

https://en-forum.guildwars2.com/

Comment

Yesss! Looks amazing! Really happy to see my cape being used in such great, grounded character looks. Fantastic screenshot too!


12 Jul

Comment

Originally posted by nohidden

Also Ramona who has little fat ears for extra cute.

https://wiki.guildwars2.com/wiki/Mini_Springer_Ramona

💖


11 Jul


09 Jul

Comment

Originally posted by Vertanius

It's ok, the dev will come here to post another funny joke and everyone will be happy.

;_;


08 Jul

Comment

Originally posted by Tulki

They also haven't posted a Q3 roadmap even though we're a week into Q3 which is a bit odd. I would have expected with the doubling down on communication that we would have gotten it before the end of June.

We ended the June studio update by noting we'd be back in mid-July to provide the next roadmap. You'll see it next week.


06 Jul