Read moreLate to the party, but can't you just repackage everything, then structure it around the story journal? Like, part of me feels many of you just don't want to bring it back "as it was" because it had "worse quality", but it's fine, moar people loved it nonetheless, don't let some shitty signpost memes devalue the development achievements from back then. I'm dead serious here.
I made this a while ago: https://wiki.guildwars2.com/wiki/User:Lon-ami/Living_World_Season_1 I think an approach like this would do just fine. For example, the solution I proposed for some of the world bosses there years ago is pretty much the modern take for Dragonstorm, so I'd say you'd be fine server-side with sharding and such.
For most of the "open world stuff in core zones", either take the side stories approach, or clone maps, then recreate the events there. For example, Flame and Frost, you can take the Cra...
Thanks for your thoughts and opinions. It's clear you've spent some time thinking on the subject and I appreciate it.
The short answer is, due to the nature in how S1 was built (a mix of special events, OW content, and some instances all outside the journal), and also due to the fact that the game engine, tools, and standards have evolved since then, it's a bit more complicated than just throwing it all in the journal and would require deeper investigation. But it's something we know people are asking for.
Keep sharing your thoughts and opinions on it. We read them all.