Could you re-enable the animations people are talking about in this chat?
Or, if that can't be done, can you change the nonsense /stretch emote from IBS for human female to the old removed emote that also depicts the character stretching?
That's outside my wheelhouse and a much bigger conversation that would have to take place between multiple disciplines for a variety of reasons. And whatever would come of it would have to, in my opinion, fix or address the very reason the change was made in the first place (ability to have more control over those idles during in-engine cinematics). Not saying this to get anyone's hopes up or string anyone along. Just sharing a bit about game dev stuff so folks have some context as to why we might do things the way we do, or why certain legacy decisions were made by others to the best of my understanding.