Guild Wars 2

Guild Wars 2 Dev Tracker




06 May


02 May

Comment

Great story! Thanks for sharing. WvW can be pretty intimidating to get into, but it's a really unique and fun experience once you take the plunge. I've put somewhere between 1.5k-2k hours into WvW over the past few years and I've only mustered up the courage to command a handful of times. Kudos!


01 May

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    on Forums - Thread - Direct
Hey all! I'd like to make sure I understand and hear more about some of the feedback, so I've quoted a few posts below and asked the authors to expand on their thoughts. Since the changes to Siege Dampener and Siege Disruptor were in separate updates than the wall/gate repair change, are those changes you think should be reverted in general, or do you feel they're no longer valid changes alongside the other changes made in the last patch? For the lowered stats on the Keep Aura, you mentioned that you feel it was overkill, but didn't say that's one of the changes that should be reverted. Do you feel it should be, or do you think it should be left alone? Can you elaborate on your thoughts a bit? I'm interested in what specific changes you're thinking of and why they aren't working for you. Since catapults have always been usable on inner and outer walls, are you feeling that the recent changes caused that to become an iss... Read more

30 Apr

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    on Forums - Thread - Direct
Well first of all, congrats on successfully raising your siege turtle! If you haven't already found it, the Siege Turtle Advent Pack is currently available, and the Kaineng Lights set contains some siege turtle skins as well. To touch on your actual question as well, returning items rotate in and out of the gem store every week, with a different category rotating each week. You can check the "What's In Stock" section of our gem store blog posts, published every Tuesday on our website. The current mount selection will rotate on May 24.
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    on Forums - Thread - Direct
Hey everyone, I've been keeping an eye on this conversation and talking to several people on the team about this change. I want to let you know first that we will be making an adjustment in an upcoming build to reduce the cooldown from 90 seconds to 30 seconds. To give some context on this change and what led to it, jade tech offensive and defensive protocol effects are intended to give players a temporary boost of power at the start of combat, not to maintain those boons permanently—which invalidates many skills, traits, relics, and so on. We also discovered a bug associated with players having both effects at the same time in a particular order, which allowed players to apply the full duration of both boons on demand in certain situations. In the April 16 game update, when we corrected the issue, we also adjusted the cooldown to more accurately reflect the intent for the jade tech protocol effects. However, the change to 90 seconds didn't account for smaller, shorter s... Read more
Post
    on Forums - Thread - Direct
Hey everyone, I've been keeping an eye on this conversation and talking to several people on the team about this change. I want to let you know first that we will be making an adjustment in an upcoming build to reduce the cooldown from 90 seconds to 30 seconds. To give some context on this change and what led to it, jade tech offensive and defensive protocol effects are intended to give players a temporary boost of power at the start of combat, not to maintain those boons permanently—which invalidates many skills, traits, relics, and so on. We also discovered a bug associated with players having both effects at the same time in a particular order, which allowed players to apply the full duration of both boons on demand in certain situations. In the April 16 game update, when we corrected the issue, we also adjusted the cooldown to more accurately reflect the intent for the jade tech protocol effects. However, the change to 90 seconds didn't account for smaller, shorter s... Read more

29 Apr

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    on Forums - Thread - Direct
Hello! I can let you know that we do audit and update that list periodically based on various factors, including evolving regulations.

26 Apr

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    on Forums - Thread - Direct
Here are the worlds for EU: * Augury Rock (FR), Abaddon's Mouth (DE) * Aurora Glade (EN), Gunnar's Hold (EN) * Baruch Bay (SP) * Blacktide (EN), Piken Square (EN) * Desolation (EN), Fissure of Woe (EN) * Drakkar Lake (DE), Ruins of Surmia (EN) * Elona Reach (DE), Underworld (EN) * Far Shiverpeaks (EN), Dzagonur (DE) * Fort Ranik (FR), Vizunah Square (FR) * Gandara (EN), Arborstone (FR) * Ring of Fire (EN), Kodash (DE) * Riverside (DE), Miller's Sound (DE) * Seafarer's Rest (EN), Jade Sea (FR) * Vabbi (EN) * Whiteside Ridge (EN) Here are the worlds for NA: * Blackgate, Eredon Terrace * Borlis Pass, Northern Shiverpeaks * Crystal Desert, Yak's Bend * Darkhaven, Stormbluff Isle * Dragonbrand, Ferguson's Crossing * Fort Aspenwood, Henge of Denravi * Gate of Madness, Kaineng * Jade Quarry, Anvil Rock * Maguuma, Ehmry Bay * Sanctum of Rall, Devona's Rest * Sea of Sorrows, Sorrow's Furnace * Tarnished Coast, Isle of Janthir

25 Apr

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    on Forums - Thread - Direct
Hey everyone, I want to let you know that several of us have been following and discussing this thread for the past week. The team is reviewing the full conversation as well as some smaller, more specific details, so they'll probably be hopping into this thread to ask for clarification from some of you on various details.

23 Apr

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    on Forums - Thread - Direct
This thread is locked but the topic is not closed! Please keep bringing your QOL requests and suggestions in the new thread!
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    on Forums - Thread - Direct
As we mentioned in our recent blog post, the Guild Wars 2 Live Team has been working for the past few years to address player problems and introduce improvements to areas of the game, such as the new-player experience, crafting, group encounters, and more. Hearing from you, the Guild Wars 2 community, is a big part of this work! I review your QOL requests and share them with the Live Team weekly to keep them updated about what's on your mind, and the QOL thread has been invaluable for that. The previous thread recently passed the 10,000 replies mark and that seems like a good milestone to begin a new, less overwhelming thread to collect and track QOL requests. The previous thread can be found here for anyone who wants to read past requests. Thank you for all of your input on this topic and please keep the QOL requests coming!
Post
    on Forums - Thread - Direct
As we mentioned in our recent blog post, the Guild Wars 2 Live Team has been working for the past few years to address player problems and introduce improvements to areas of the game, such as the new-player experience, crafting, group encounters, and more. Hearing from you, the Guild Wars 2 community, is a big part of this work! I review your QOL requests and share them with the Live Team weekly to keep them updated about what's on your mind, and the QOL thread has been invaluable for that. The previous thread recently passed the 10,000 replies mark and that seems like a good milestone to begin a new, less overwhelming thread to collect and track QOL requests. The previous thread can be found here for anyone who wants to read past requests. Thank you for all of your input on this topic and please keep the QOL requests coming!
Post
    on Forums - Thread - Direct
As we mentioned in our recent blog post, the Guild Wars 2 Live Team has been working for the past few years to address player problems and introduce improvements to areas of the game, such as the new-player experience, crafting, group encounters, and more. Hearing from you, the Guild Wars 2 community, is a big part of this work! I review your QOL requests and share them with the Live Team weekly to keep them updated about what's on your mind, and the QOL thread has been invaluable for that. The previous thread recently passed the 10,000 replies mark and that seems like a good milestone to begin a new, less overwhelming thread to collect and track QOL requests. The previous thread can be found here for anyone who wants to read past requests. Thank you for all of your input on this topic and please keep the QOL requests coming!
Post
    on Forums - Thread - Direct
As we mentioned in our recent blog post, the Guild Wars 2 Live Team has been working for the past few years to address player problems and introduce improvements to areas of the game, such as the new-player experience, crafting, group encounters, and more. Hearing from you, the Guild Wars 2 community, is a big part of this work! I review your QOL requests and share them with the Live Team weekly to keep them updated about what's on your mind, and the QOL thread has been invaluable for that. The previous thread recently passed the 10,000 replies mark and that seems like a good milestone to begin a new, less overwhelming thread to collect and track QOL requests. The previous thread can be found here for anyone who wants to read past requests. Thank you for all of your input on this topic and please keep the QOL requests coming!
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    on Forums - Thread - Direct
Bug Fix: Collecting Wizard's Vault daily objective rewards while inside the Super Adventure Box will now properly award PvP and WvW reward track progress.
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    on Forums - Thread - Direct
On Wiki of Gold is a player-run project supported by ArenaNet on the official Guild Wars 2 wiki. Any Guild Wars 2 player can receive in-game gold for contributing to articles listed in the project. How can I help? Log in to your wiki account (or create one), visit the On Wiki of Gold page to see the list of articles available for editing, read the guidelines at the top of the page, and create your edit! You can improve the nominated article or any article it directly links to. This includes adding missing screenshots. A nominated article will usually have a suggested edit listed, but that's not required—you can improve it in any way you like. What if I'm not comfortable editing the wiki? You can still contribute missing information or screenshots and get credit by using the "Leave Article Feedback" tab that's at the top of every wiki article. Community editors will take care of formatting and find the best place for it. About the Project ... Read more

20 Apr

Comment
    /u/Roile on Reddit - Thread - Direct

Originally posted by bittersweet_dog

Wait, are you really one of the victims in the video or just memeing? Thanks tho!

Just memeing (I think) but I've been on both ends of a guardian hammer knocking players off cliffs. Just one of the more satisfying things for sure :D

Comment
    /u/Roile on Reddit - Thread - Direct

Daaaaaaaaaaaaaamn

(This looks amazing)


19 Apr

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    on Forums - Thread - Direct
Bug Fix: Fixed an issue that could prevent players from being eligible for some Super Adventure Box Test Zone achievements if they completed the requirements before unlocking the Test Zone. The Test Zone achievements are no longer locked before the zone is available to a player. Players who are missing an achievement they earned will receive it upon entering the Super Adventure Box hub zone.