Guild Wars 2

Guild Wars 2 Dev Tracker




28 May

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Hey all, we are looking into this and could use a bit more information from those of you who are affected. A few questions: What were your exact steps between interacting with the rockslide and where you are now? Do you still have any buffs from this collection? What happens if you get close to the rockslide with Petros? Do you get the Special Action Skill? Does anything change with the buff when you leave the map and come back? Other than the bug, did you have any trouble with step five? Thank you for flagging this and thank you in advance for the help!
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Hear from Josh Davis, the Game Director on Guild Wars 2, about what our team has learned over the development of #SotO and how this has informed future development! Oh, and don't miss the environment preview of our next expansion at the end of the blog!
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Today we published a retrospective on the development of Secrets of the Obscure--and wrapped it up with a little preview of our next expansion! We hope you like what you see here and we can't wait to share more with you next week! teaser.mp4

24 May

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Bug Fixes: Updated the scaling of defend events to fix an issue impacting the health of lords in castle, keep, and tower events. Fixed an issue that caused chapter 12 of Secrets of the Obscure, The Survivors, to stall.
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Hi, everyone, Welcome to the preview for the June 25 balance update! As always, the goal of previewing these changes is to gather your feedback before the live release. We'll be following the conversation and making further adjustments as needed. Thanks, Cal "cmc" Cohen Skills and Balance Lead General Heretic Amulet has been added to the PvP build panel. 1,000 Power 1,000 Precision 500 Ferocity 500 Healing Power Tyrant Amulet has been added to the PvP build panel. 1,000 Power 1,000 Condition Damage 500 Precision 500 Toughness Rune of the Ogre and Rune of Tormenting have been added to the PvP build panel. Taunt: Increased the defiance damage per second from 75 to 100. Frost Aura: Reduced the chill duration from 2 seconds to 1 second in WvW only. Elementalist With the recent introduction of pistol as a ranged condition ... Read more
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Happy Friday, I've got an update for you! We have a hotfix going out later today that will fix this--thank you for being patient.
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I just wanted to pop into the thread and take a moment to thank you all for your ongoing feedback! I've said it before, but this kind of wide range of feedback is really useful. The constructive criticism is great, but taking time to share what you really liked and enjoyed--and what you want more of--is also incredibly valuable. So thank you for not only taking the time to voice the criticism, but also to share the good stuff! Next week we will be publishing the development retrospective blog post that we mentioned in the most recent studio update. This will talk in depth about what we learned during the development of SotO and how we are taking those lessons forward into our next expansion. Please keep an eye out for that!

23 May

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Hey all, I just want to let you know that we're looking into this and plan to get a fix live as soon as we can.
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Thank you for the tag! I asked around and can confirm that people are aware and investigating!
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Hey all, just a heads up that we are aware of this and there will be a fix for it in the June 4 game update!
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Bug Fixes: Fixed an issue that caused Karax the Harvester to become invulnerable. Fixed an issue that prevented Living World episode pricing from being displayed in the Story Journal. Fixed an issue that allowed players who do not own Secrets of the Obscure to use its combat features in PvP.
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Okay, I've got an update for you on this! The original plan was that only the full map meta--Into the Spider's Lair--would count toward progression for Inner Nayos. However, we've been discussing your feedback and beginning with the June 4 game update, The Road to Heitor and The Fangs That Gnash will also give progress.
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We are working on this bug, but in the meantime you can get your progress going again by relogging and then speaking to Tecla again.
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Hey all, I just want to let you know that we are working on this and getting a fix together as soon as we can!
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Thanks for sharing this--I'll definitely pass it on to the team that worked on it!
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Thanks for sharing this--I'll definitely pass it on to the team that worked on it!
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Noooooo 😭 Yesterday's hotfix corrected the issue causing this, but then another one popped up. People are already looking into it this morning and we'll get this ironed out for good ASAP.
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It sounds like something isn't registering properly at some point. I'm sorry this is happening. 😞 I've alerted people to the issue so they can start looking into it. I'll keep you posted as I am able.
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This fix was a bit delayed due to a technical issue but it's out now! Grab the latest build and this should be solved.
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Bug Fixes: Fixed an issue that could prevent follow-up events from starting properly after completing the "Defeat the loyalist reconnaissance patrol" events. Fixed an issue that caused Frode's lane to stall during the Fangs that Gnash event chain. Fixed an issue that prevented Karax's defiance bar from activating during the "Defeat Karax the Harvester" event. The health bars of objective lords in WvW have been temporarily removed from the assault event UI in order to fix an issue that causes the health bars to appear out of sync with the lord's health. They will still be displayed in the defense event UI.