Guild Wars 2

Guild Wars 2 Dev Tracker




11 Jan

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Hi all, I'd like to point you to the new events calendar, which has been added to the top of the forum. The purpose of this calendar is to have one consistent place where you can see upcoming events and sales. We'll be updating this regularly going forward, so remember to check back or use the subscribe option!
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Hi all, I have let people know about this issue so they can look into it. @browolf.3825, thank you for posting that update just now!

10 Jan

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Bug Fixes: Fixed a server crash.

09 Jan

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After temporarily disabling it earlier to address a crash, we are now re-enabling the Wizards Vault. You should now see your current progress on objectives and be able to claim your rewards.
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Bug Fixes: Fixed a server crash. Fixed a client crash. Gliding has been reenabled in WvW.
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Quick update: we're planning on deploying a potential fix during the next few hours.
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We are temporarily disabling the Wizards Vault while we address a crash. You can continue progress towards the current objectives, you will just not be able to see this progress it or claim the rewards until the Wizards Vault is re-enabled.
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We're aware of disconnect and crash issues, and are actively investigating. Thank you for your patience!

08 Jan

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This should be fixed now, so closing the thread!

05 Jan

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Hi everyone, we're aware of the issue and are investigating.

03 Jan

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Hello Mist Warriors! The next World Restructuring Beta is coming soon, and we’ve put together some high-level information so you know what to expect. We will be running the beta from Friday, January 12th to Friday, February 2, beginning and ending at your region’s normal WvW reset time. During this beta, we’ll be testing the specifics of the system that we plan to use when we turn World Restructuring online full-time. Included in that test are: The latest iteration of our team-building algorithm A “Same-team” reset A “team-building” reset Many bug fixes and additional polish As with previous World Restructuring betas, if you would like to be on the same team as your guild, you will need to set that guild as your “WvW Guild” via the Guild Panel. You’ll need to do this by 11:59 PST on Thursday, January 11th for the start of the beta. There will a second team creation event for the last week of the beta, and you will need to have your pre... Read more
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01/09/2024—January 9 Release Notes General Updated a tooltip that listed the incorrect value for astral acclaim rewarded by the daily Wizard's Vault meta-achievement. Postprocessing options have been moved to a dedicated section in the Options menu's Graphics tab. Fixed an issue that caused Evon Gnashblade's movement to stall in the Escape from Lion's Arch mission. The Contacts and LFG panel has been updated to include options for the following: Within the Secrets of the Obscure expandable category, a new option for Rift Hunting & Convergences has been added. A new expandable category for Living World Season 1 has been added. Each Season 1 chapter has its own option within the category. A new expandable category for Living World Season 2 has been added. Dry Top and the Silverwastes, the two explorable zones associated with Season 2, have their own option within the category. ... Read more

02 Jan

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We are temporarily disabling gliding in WvW due to a crash issue and will re-enable it once the issue is resolved. Gliding is only disabled in WvW, other game modes are not affected.

22 Dec

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Here are the worlds for EU: * Augury Rock (FR), Vizunah Square (FR) * Aurora Glade (EN), Fort Ranik (FR) * Baruch Bay (SP) * Desolation (EN), Arborstone (FR) * Drakkar Lake (DE), Dzagonur (DE) * Elona Reach (DE), Abaddon's Mouth (DE) * Fissure of Woe (EN) * Gandara (EN), Gunnar's Hold (EN) * Piken Square (EN), Jade Sea (FR) * Ring of Fire (EN), Ruins of Surmia (EN) * Riverside (DE), Kodash (DE) * Seafarer's Rest (EN), Miller's Sound (DE) * Underworld (EN), Far Shiverpeaks (EN) * Vabbi (EN), Blacktide (EN) * Whiteside Ridge (EN) Here are the worlds for NA: * Blackgate, Eredon Terrace * Darkhaven, Borlis Pass * Dragonbrand, Sorrow's Furnace * Ehmry Bay, Yak's Bend * Fort Aspenwood, Henge of Denravi * Gate of Madness, Isle of Janthir * Jade Quarry, Sanctum of Rall * Maguuma, Devona's Rest * Northern Shiverpeaks, Anvil Rock * Sea of Sorrows, Ferguson's Crossing * Stormbluff Isle, Crystal Desert * Tarnished Coast, Kaineng
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Here are the worlds for EU: * Augury Rock (FR), Vizunah Square (FR) * Aurora Glade (EN), Fort Ranik (FR) * Baruch Bay (SP) * Desolation (EN), Arborstone (FR) * Drakkar Lake (DE), Dzagonur (DE) * Elona Reach (DE), Abaddon's Mouth (DE) * Fissure of Woe (EN) * Gandara (EN), Gunnar's Hold (EN) * Piken Square (EN), Jade Sea (FR) * Ring of Fire (EN), Ruins of Surmia (EN) * Riverside (DE), Kodash (DE) * Seafarer's Rest (EN), Miller's Sound (DE) * Underworld (EN), Far Shiverpeaks (EN) * Vabbi (EN), Blacktide (EN) * Whiteside Ridge (EN) Here are the worlds for NA: * Blackgate, Eredon Terrace * Darkhaven, Borlis Pass * Dragonbrand, Sorrow's Furnace * Ehmry Bay, Yak's Bend * Fort Aspenwood, Henge of Denravi * Gate of Madness, Isle of Janthir * Jade Quarry, Sanctum of Rall * Maguuma, Devona's Rest * Northern Shiverpeaks, Anvil Rock * Sea of Sorrows, Ferguson's Crossing * Stormbluff Isle, Crystal Desert * Tarnished Coast, Kaineng

19 Dec


18 Dec

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Thank you all for flagging this. I want to let you know that this change was not intended and we are working on a fix. We plan to ship that to you by mid-January. When this fix is live, Weaponmaster Training will be available—once unlocked--to all characters on your account as long as you have at least one level 80 character.